Local Rust Networking Research
Offline 189.192.47.247:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Local Rust Networking Research run?
You will find no gather rate in the name of Local Rust Networking Research. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Local Rust Networking Research?
Local Rust Networking Research runs a procedural map, which the game generates.
Tags and filters
Which lists and filters on Rust Server Index is Local Rust Networking Research filed under?
Filed under these Rust Server Index lists is Local Rust Networking Research: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Local Rust Networking Research?
The server's own tags are listed here, and the game's server browser reads them: Local Rust Networking Research gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does Local Rust Networking Research wipe?
Its rhythm is not yet clear, since the record holds too few of Local Rust Networking Research's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 6 hours is when its current world was made.
Player counts
How is Local Rust Networking Research ranked compared with the rest?
On player hours over seven days, Local Rust Networking Research takes #15,106, within the top 70% of ranked servers.
How many players are on Local Rust Networking Research at the moment?
Filed under offline: Local Rust Networking Research, last seen 14 days 7 hours ago.
Server facts
What Rust version is Local Rust Networking Research on?
Rust network protocol 2634 and build 167781 on Windows is what you will find on Local Rust Networking Research. To join you need the same protocol; Steam handles the update.
Is Local Rust Networking Research reachable, and does it stay up?
Last seen 14 days 7 hours ago, Local Rust Networking Research is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 15 October 2026.
Where in the world is Local Rust Networking Research hosted?
Local Rust Networking Research gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 189.192.47.247:28115.
How to join
What steps lead onto Local Rust Networking Research?
Two ways in. Type client.connect 189.192.47.247:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.