hartzocken.net | solo/duo/trio/quadro
Online 188.94.255.8:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, and #602 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 15:58 UTC27d ago |
1 | – | running | 0 |
17 SEP 2026Thu 17 Sep, 16:52 UTC42d ago |
1 | halved by day 5 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On hartzocken.net | solo/duo/trio/quadro, which rules and settings apply?
No gather rate appears in the name hartzocken.net | solo/duo/trio/quadro. The group limit is 4 players, as stated (quad). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is off: Valve's anti-cheat is disabled.
What is the map on hartzocken.net | solo/duo/trio/quadro?
Generated by the game, the map is procedural on hartzocken.net | solo/duo/trio/quadro.
Tags
Where does hartzocken.net | solo/duo/trio/quadro appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include hartzocken.net | solo/duo/trio/quadro are Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.
How should you read the tags listed for hartzocken.net | solo/duo/trio/quadro?
These are the tags hartzocken.net | solo/duo/trio/quadro publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on hartzocken.net | solo/duo/trio/quadro?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 4 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 5.
Which wipe timetable does hartzocken.net | solo/duo/trio/quadro follow?
hartzocken.net | solo/duo/trio/quadro's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 1 hours is when its current world was made.
Population
How is hartzocken.net | solo/duo/trio/quadro ranked compared with the rest?
The seven-day player-hours ranking places hartzocken.net | solo/duo/trio/quadro at #15,012, among the top 67% of ranked servers. See also the quad servers, where it stands at #602.
Is hartzocken.net | solo/duo/trio/quadro quiet or crowded?
The live count for hartzocken.net | solo/duo/trio/quadro stands at 0 players, out of 100 slots. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.
Server details
What version does hartzocken.net | solo/duo/trio/quadro use?
Rust network protocol 2635 and build 168909, on Linux, is what hartzocken.net | solo/duo/trio/quadro runs. The protocol must match before you can join, and Steam takes care of updating it.
Is hartzocken.net | solo/duo/trio/quadro reachable, and does it stay up?
You will find hartzocken.net | solo/duo/trio/quadro online as of now. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
What is the location of hartzocken.net | solo/duo/trio/quadro?
No region is published by hartzocken.net | solo/duo/trio/quadro. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 188.94.255.8:28015.
Joining the server
What is the way onto hartzocken.net | solo/duo/trio/quadro?
Two ways in. Type client.connect 188.94.255.8:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts4
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.