Rust Server IndexCard catalogue of Rust servers

Holdings11,780 servers77,467 players241 fresh wipes

Call no.16956 Off the shelf · offline

rustachusta

Offline 188.26.195.85:28015 checked 32d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,956
top 71%
Last wipeWiped26 SEP2026 · 33d 3h ago
33d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 SEP 2026Sat 26 Sep, 13:45 UTC33d ago
0 – running 0
26 SEP 2026Sat 26 Sep, 07:34 UTC33d ago
1 – 0.3 days 0
25 SEP 2026Fri 25 Sep, 21:45 UTC34d ago
1 – 0.4 days 1
20 SEP 2026Sun 20 Sep, 10:29 UTC39d ago
1 – 5.5 days 1
14 SEP 2026Mon 14 Sep, 16:06 UTC45d ago
1 – 5.8 days 0
13 SEP 2026Sun 13 Sep, 16:35 UTC46d ago
1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
175/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
209/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
627/ 675
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
37/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
734/ 775
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
572/ 625
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does rustachusta run?

You will find no gather rate in the name of rustachusta. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Lists and filters

On Rust Server Index, which lists and filters carry rustachusta?

The Rust Server Index lists that include rustachusta are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on rustachusta?

The server's own tags are listed here, and the game's server browser reads them: rustachusta gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on rustachusta?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does rustachusta wipe?

rustachusta wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 33 days 3 hours.

Population

How is rustachusta ranked compared with the rest?

On player hours over seven days, rustachusta takes #16,956, within the top 71% of ranked servers.

What does the player count on rustachusta look like?

Filed under offline: rustachusta, last seen 32 days 4 hours ago.

Server facts

Which Rust build is rustachusta running?

Rust network protocol 2633 and build 165217, on Windows, is what rustachusta runs. To join you need the same protocol; Steam handles the update.

Is rustachusta reachable, and does it stay up?

The server is down at this moment; the last sighting of rustachusta was 32 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of rustachusta?

rustachusta gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 188.26.195.85:28015.

Connecting

What is the way onto rustachusta?

If you would rather use the console, press F1 in Rust and enter client.connect 188.26.195.85:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.