TEST
Offline 188.244.249.194:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on TEST?
No gather rate appears in the name TEST. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on TEST?
Generated by the game, the map is procedural on TEST.
Lists and filters
Where does TEST appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take TEST: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on TEST?
These are the tags TEST publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does TEST wipe?
The record holds too few of TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 15 hours is when its current world was made.
Players and ranking
Where does TEST sit in the rankings?
Filed under rankings: #12,918 for TEST on seven-day player hours, top 60% overall.
Is TEST quiet or crowded?
Filed under offline: TEST, last seen 13 days 17 hours ago.
Operator and status
What version does TEST use?
Rust network protocol 2634 and build 167781, on Windows, is what TEST runs. To join you need the same protocol; Steam handles the update.
How reliable is TEST, and is it online now?
The server is down at this moment; the last sighting of TEST was 13 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 16 October 2026.
What is the location of TEST?
No region is published by TEST. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 188.244.249.194:28015.
Joining the server
How can you connect to TEST?
Two ways in. Type client.connect 188.244.249.194:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.