TEST
Offline 188.190.74.187:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does TEST run?
The name of TEST does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on TEST?
Generated by the game, the map is procedural on TEST.
Tags
On Rust Server Index, which lists and filters carry TEST?
The Rust Server Index lists that include TEST are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to TEST, and what do they stand for?
Filed under these tags, as published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does TEST wipe?
The record holds too few of TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 45 days 5 hours.
Population
Where does TEST sit in the rankings?
On player hours over seven days, TEST takes #12,835, within the top – of ranked servers.
Is TEST quiet or crowded?
Filed under offline: TEST, last seen 44 days 23 hours ago.
Server facts
What version does TEST use?
Rust network protocol 2633 and build 163794 on Windows is what you will find on TEST. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is TEST, and is it online now?
Last seen 44 days 23 hours ago, TEST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 14 September 2026.
What is the location of TEST?
TEST gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 188.190.74.187:28015.
Joining the server
What steps lead onto TEST?
If you would rather use the console, press F1 in Rust and enter client.connect 188.190.74.187:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.