Rust Server IndexCard catalogue of Rust servers

Holdings11,762 servers65,727 players193 fresh wipes

Call no.13133 Off the shelf · offline

TRIAGED Staging Retest

Offline 188.190.43.8:28025 checked 8d ago

Subjects
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,133
top 59%
Last wipeWiped24 SEP2026 · 34d 17h ago
34d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct16 Oct22 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 SEP 2026Thu 24 Sep, 18:38 UTC34d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
513/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
380/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
49/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
167/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on TRIAGED Staging Retest?

You will find no gather rate in the name of TRIAGED Staging Retest. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TRIAGED Staging Retest?

A procedural map, generated by the game, is what TRIAGED Staging Retest runs.

Tags

Which lists and filters on Rust Server Index is TRIAGED Staging Retest filed under?

These lists on Rust Server Index take TRIAGED Staging Retest: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to TRIAGED Staging Retest, and what do they stand for?

These are the tags TRIAGED Staging Retest publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168700 (Build): The game build here is 168700; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on TRIAGED Staging Retest when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

When does TRIAGED Staging Retest wipe?

Its rhythm is not yet clear, since the record holds too few of TRIAGED Staging Retest's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 34 days 17 hours is when its current world was made.

Players and ranking

What position does TRIAGED Staging Retest hold among Rust servers?

Filed under rankings: #13,133 for TRIAGED Staging Retest on seven-day player hours, top 59% overall.

How many players are on TRIAGED Staging Retest at the moment?

At present TRIAGED Staging Retest is offline; its last sighting was 8 days 3 hours ago.

Server details

What Rust version is TRIAGED Staging Retest on?

Rust network protocol 2635 and build 168700, on Windows, is what TRIAGED Staging Retest runs. To join you need the same protocol; Steam handles the update.

Is TRIAGED Staging Retest reachable, and does it stay up?

Last seen 8 days 3 hours ago, TRIAGED Staging Retest is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 24 September 2026 it was first seen by Rust Server Index.

Which region is TRIAGED Staging Retest in?

There is no region on record for TRIAGED Staging Retest; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 188.190.43.8:28025.

Connecting

What steps lead onto TRIAGED Staging Retest?

Enter client.connect 188.190.43.8:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168700,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168700
Build The game build here is 168700.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.