Rust Server IndexCard catalogue of Rust servers

Holdings11,716 servers55,754 players168 fresh wipes

Call no.11956 Off the shelf · offline

DiedWorld

Offline 188.17.191.58:28015 checked 3d ago

Subjects
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#11,956
top 54%
Last wipeWiped11 OCT2026 · 18d 2h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
401/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
338/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
36/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
35/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
46/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
150/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On DiedWorld, which rules and settings apply?

The name of DiedWorld does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on DiedWorld?

Generated by the game, the map is procedural on DiedWorld.

Lists and filters

On Rust Server Index, which lists and filters carry DiedWorld?

These lists on Rust Server Index take DiedWorld: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to DiedWorld, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: DiedWorld gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is DiedWorld wiped, and on what schedule?

The record holds too few of DiedWorld's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 18 days 2 hours.

Player counts

How is DiedWorld ranked compared with the rest?

Filed under rankings: #11,956 for DiedWorld on seven-day player hours, top 54% overall.

How many players are on DiedWorld at the moment?

Filed under offline: DiedWorld, last seen 3 days 17 hours ago. Averaged across seven days: 1 players, peaking at 1.

Operator and status

What Rust version is DiedWorld on?

Rust network protocol 2635 and build 168909, on Windows, is what DiedWorld runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of DiedWorld?

The server is down at this moment; the last sighting of DiedWorld was 3 days 17 hours ago. Uptime for the last 7 full days came to 1%, 2 hours out of 168. On 19 October 2026 it was first seen by Rust Server Index.

Where in the world is DiedWorld hosted?

There is no region on record for DiedWorld; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 188.17.191.58:28015.

How to join

How can you connect to DiedWorld?

Two ways in. Type client.connect 188.17.191.58:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.