Rust Server IndexCard catalogue of Rust servers

Holdings11,784 servers66,602 players198 fresh wipes

Call no.14143 Off the shelf · offline

E-SURVIVAL Dev

Offline 188.168.17.60:28025 checked 43d ago

Subjects 1. trio 2. modded3. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,143
no region published
Last wipeWiped15 SEP2026 · 43d 20h ago
43d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RustSpain.com | EU Trio MondaysEU · trio · weekly · 65 on average
67/ 200
EA
QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 22 on average
1/ 100
GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average
23/ 200
EU 28/ 550
EU 0/ 550
EU 13/ 550
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does E-SURVIVAL Dev run?

You will find no gather rate in the name of E-SURVIVAL Dev. A maximum of 3 players per group applies (trio). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on E-SURVIVAL Dev?

A procedural map, generated by the game, is what E-SURVIVAL Dev runs.

Tags

Where does E-SURVIVAL Dev appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is E-SURVIVAL Dev: Modded Rust servers, filed by play style and Trio servers, filed under group limit. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

What is meant by the tags on E-SURVIVAL Dev?

These are the tags E-SURVIVAL Dev publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts3 (Group limit): The team ceiling is 3; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does E-SURVIVAL Dev follow?

Its rhythm is not yet clear, since the record holds too few of E-SURVIVAL Dev's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 43 days 20 hours.

Population

What position does E-SURVIVAL Dev hold among Rust servers?

The seven-day player-hours ranking places E-SURVIVAL Dev at #14,143, among the top – of ranked servers.

What does the player count on E-SURVIVAL Dev look like?

The last check found E-SURVIVAL Dev offline, last seen 43 days 20 hours ago.

Operator and status

What version does E-SURVIVAL Dev use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on E-SURVIVAL Dev. The protocol must match before you can join, and Steam takes care of updating it.

Is E-SURVIVAL Dev reachable, and does it stay up?

As of now E-SURVIVAL Dev is offline, with its last appearance 43 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 15 September 2026 it was first seen by Rust Server Index.

Which region is E-SURVIVAL Dev in?

E-SURVIVAL Dev gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 188.168.17.60:28025.

Connecting

How can you connect to E-SURVIVAL Dev?

If you would rather use the console, press F1 in Rust and enter client.connect 188.168.17.60:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts3
Group limit The team ceiling is 3.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.