Rust Server IndexCard catalogue of Rust servers

Holdings11,697 servers44,561 players101 fresh wipes

Call no.12922 Off the shelf · offline

first_server

Offline 188.162.64.211:28015 checked 14d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#12,922
top 60%
Last wipeWiped13 OCT2026 · 15d 15h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
237/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
138/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
14/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
30/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
0/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does first_server run?

The name of first_server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on first_server?

first_server runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is first_server filed under?

These lists on Rust Server Index take first_server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to first_server, and what do they stand for?

These are the tags first_server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does first_server wipe?

The record holds too few of first_server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 15 hours is when its current world was made.

Players and ranking

How is first_server ranked compared with the rest?

The seven-day player-hours ranking places first_server at #12,922, among the top 60% of ranked servers.

How many players are on first_server at the moment?

At present first_server is offline; its last sighting was 14 days 2 hours ago.

Server facts

Which Rust build is first_server running?

Rust network protocol 2634 and build 167781, on Windows, is what first_server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is first_server reachable, and does it stay up?

Last seen 14 days 2 hours ago, first_server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 October 2026.

Where in the world is first_server hosted?

first_server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 188.162.64.211:28015.

Joining the server

How can you connect to first_server?

Two ways in. Type client.connect 188.162.64.211:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp500
Max players 500 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.