My Local Rust Staging Server
Offline 188.138.213.223:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 04:56 UTC14d ago |
1 | – | running | 0 |
11 OCT 2026Sun 11 Oct, 21:58 UTC18d ago |
2 | held half | 3.3 days | 2 |
7 OCT 2026Wed 7 Oct, 21:07 UTC22d ago |
1 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on My Local Rust Staging Server?
No gather rate appears in the name My Local Rust Staging Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on My Local Rust Staging Server?
Size 3,500, seed 1337: the game generates the procedural map on My Local Rust Staging Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is My Local Rust Staging Server filed under?
Filed under these Rust Server Index lists is My Local Rust Staging Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on My Local Rust Staging Server?
These are the tags My Local Rust Staging Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs169399 (Build): The game build here is 169399; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on My Local Rust Staging Server?
Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which wipe timetable does My Local Rust Staging Server follow?
My Local Rust Staging Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 19 hours.
Players and ranking
Where does My Local Rust Staging Server sit in the rankings?
The seven-day player-hours ranking places My Local Rust Staging Server at #9,852, among the top 44% of ranked servers.
What does the player count on My Local Rust Staging Server look like?
At present My Local Rust Staging Server is offline; its last sighting was 2 days 4 hours ago. Averaged across seven days: 1 players, peaking at 1.
Operator and status
Which Rust build is My Local Rust Staging Server running?
Rust network protocol 2635 and build 169399 on Windows is what you will find on My Local Rust Staging Server. To join you need the same protocol; Steam handles the update.
Is My Local Rust Staging Server reachable, and does it stay up?
Last seen 2 days 4 hours ago, My Local Rust Staging Server is offline right now. Of the last 7 full days, 4 of 168 hours were up, 2% of the time. On 7 October 2026 it was first seen by Rust Server Index.
Where in the world is My Local Rust Staging Server hosted?
There is no region on record for My Local Rust Staging Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 188.138.213.223:28015.
Connecting
What steps lead onto My Local Rust Staging Server?
Enter client.connect 188.138.213.223:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs169399,ts8
Game
gmrust
mp10
ts8
v2635
cs169399
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.