Rust Server IndexCard catalogue of Rust servers

Holdings11,753 servers57,310 players132 fresh wipes

Call no.15959 Off the shelf · offline

Fivefold Isle local validation

Offline 188.135.37.95:28035 checked 26d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,959
top 70%
Last wipeWiped2 OCT2026 · 26d 0h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 22:24 UTC26d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
394/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
234/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
43/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
30/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
68/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
81/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Fivefold Isle local validation, which rules and settings apply?

The name of Fivefold Isle local validation does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

Where does Fivefold Isle local validation appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Fivefold Isle local validation: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Fivefold Isle local validation?

The server's own tags are listed here, and the game's server browser reads them: Fivefold Isle local validation gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): The game build here is 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Fivefold Isle local validation when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does Fivefold Isle local validation follow?

The record holds too few of Fivefold Isle local validation's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days is when its current world was made.

Population

How is Fivefold Isle local validation ranked compared with the rest?

Filed under rankings: #15,959 for Fivefold Isle local validation on seven-day player hours, top 70% overall.

How many players are on Fivefold Isle local validation at the moment?

The last check found Fivefold Isle local validation offline, last seen 26 days ago.

Server details

What Rust version is Fivefold Isle local validation on?

Rust network protocol 2634 and build 166586 on Windows is what you will find on Fivefold Isle local validation. Steam keeps your game updated, but the protocol must match for you to join.

Is Fivefold Isle local validation reachable, and does it stay up?

As of now Fivefold Isle local validation is offline, with its last appearance 26 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 2 October 2026.

Which region is Fivefold Isle local validation in?

There is no region on record for Fivefold Isle local validation; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 188.135.37.95:28035.

Connecting

What is the way onto Fivefold Isle local validation?

Two ways in. Type client.connect 188.135.37.95:28035 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players 5 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166586
Build The game build here is 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.