Rust Server IndexCard catalogue of Rust servers

Holdings11,765 servers73,690 players229 fresh wipes

Call no.EA8102 Off the shelf · offline

Pirates of the Frozen Lake

Offline EA 188.113.171.14:28015 checked 5d ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,102
top 36% · #407 in EA
Last wipeWiped17 OCT2026 · 12d 11h ago
12d ago · monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers, top 76% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap
3.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. in 6d 20hThu 5 Nov, 19:00 UTCFW
  2. in 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 11:21 UTC12d ago
1 – running 1
2 OCT 2026Fri 2 Oct, 09:12 UTC27d ago
2 held half 15.1 days 1
1 OCT 2026Thu 1 Oct, 11:13 UTC28d ago
1 – 0.9 days 0
28 SEP 2026Mon 28 Sep, 09:15 UTC31d ago
3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
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1/ 188
EA
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2/ 100
EA
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EA
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Pirates of the Frozen Lake run?

The name of Pirates of the Frozen Lake does not state a gather rate. 8 players per group is the default limit. The server runs roleplay, roleplay with towns, jobs and rules. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Pirates of the Frozen Lake?

Size 4,500, seed 751024449: the game generates the procedural map on Pirates of the Frozen Lake. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Pirates of the Frozen Lake?

Filed under these Rust Server Index lists is Pirates of the Frozen Lake: Modded Rust servers, filed by play style and Roleplay servers, filed under RP. It appears under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is meant by the tags on Pirates of the Frozen Lake?

These are the tags Pirates of the Frozen Lake publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^r (Roleplay): Roleplay is the category here; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Pirates of the Frozen Lake when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 2 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Pirates of the Frozen Lake follow?

One wipe a month is all Pirates of the Frozen Lake runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 12 days 11 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Population

How is Pirates of the Frozen Lake ranked compared with the rest?

On seven-day player hours, Pirates of the Frozen Lake takes #8,102 overall and #407 in Asia, within the top 36% of ranked servers.

How many players are on Pirates of the Frozen Lake at the moment?

Filed under offline: Pirates of the Frozen Lake, last seen 5 days 10 hours ago. The seven-day average is 0 players; the peak reached 1.

Server facts

Which Rust build is Pirates of the Frozen Lake running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Pirates of the Frozen Lake. The protocol must match before you can join, and Steam takes care of updating it.

Is Pirates of the Frozen Lake reachable, and does it stay up?

The server is down at this moment; the last sighting of Pirates of the Frozen Lake was 5 days 10 hours ago. Uptime for the last 7 full days came to 15%, 26 hours out of 168. It was first recorded by Rust Server Index on 28 September 2026.

What is the location of Pirates of the Frozen Lake?

Filed under Asia by its own listing, Pirates of the Frozen Lake carries the EA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 188.113.171.14:28015.

Joining the server

What steps lead onto Pirates of the Frozen Lake?

Enter client.connect 188.113.171.14:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptsw,$r?,v2635,^m,^r,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^r
Roleplay Roleplay is the category here.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.