okasha_server
Offline 188.0.114.67:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 15
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 18:40 UTC11d ago |
1 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 20:29 UTC12d ago |
1 | – | 0.9 days | 0 |
29 SEP 2026Tue 29 Sep, 20:35 UTC28d ago |
1 | halved by day 15 | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On okasha_server, which rules and settings apply?
No gather rate appears in the name okasha_server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on okasha_server?
okasha_server runs a procedural map, which the game generates.
Tags
Where does okasha_server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is okasha_server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for okasha_server?
These are the tags okasha_server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on okasha_server?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 15.
Which wipe timetable does okasha_server follow?
There is no next wipe to predict for okasha_server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 11 days 8 hours.
Population
How is okasha_server ranked compared with the rest?
The seven-day player-hours ranking places okasha_server at #13,655, among the top 62% of ranked servers.
Is okasha_server quiet or crowded?
Filed under offline: okasha_server, last seen 9 days 8 hours ago.
Server details
What version does okasha_server use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on okasha_server. The protocol must match before you can join, and Steam takes care of updating it.
Is okasha_server reachable, and does it stay up?
The server is down at this moment; the last sighting of okasha_server was 9 days 8 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 29 September 2026.
What is the location of okasha_server?
okasha_server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 188.0.114.67:28015.
Joining the server
How can you connect to okasha_server?
Enter client.connect 188.0.114.67:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.