Rust Server IndexCard catalogue of Rust servers

Holdings11,721 servers48,587 players110 fresh wipes

Call no.15349 Off the shelf · offline

Rust Privado [Tailscale]

Offline 187.188.253.250:28015 checked 21h ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped5 OCT2026 · 23d 14h ago
23d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 09:20 UTC23d ago
– – running 0
28 SEP 2026Mon 28 Sep, 03:19 UTC30d ago
0 – 7.3 days 0
23 SEP 2026Wed 23 Sep, 02:38 UTC35d ago
0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
250/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
183/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
45/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
53/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Rust Privado [Tailscale]?

You will find no gather rate in the name of Rust Privado [Tailscale]. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Rust Privado [Tailscale]?

Rust Privado [Tailscale] runs a procedural map, which the game generates.

Tags

Where does Rust Privado [Tailscale] appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Rust Privado [Tailscale] are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Rust Privado [Tailscale]?

These are the tags Rust Privado [Tailscale] publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Rust Privado [Tailscale]?

Its recent wipes averaged 0 players at peak.

When does Rust Privado [Tailscale] wipe?

Rust Privado [Tailscale] wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 23 days 14 hours.

Players and ranking

Where does Rust Privado [Tailscale] sit in the rankings?

The seven-day player-hours ranking places Rust Privado [Tailscale] at #15,349, among the top 69% of ranked servers.

Is Rust Privado [Tailscale] quiet or crowded?

Filed under offline: Rust Privado [Tailscale], last seen 21 hours ago. Filed under seven-day average: 0 players.

Server details

Which Rust build is Rust Privado [Tailscale] running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Rust Privado [Tailscale]. Steam keeps your game updated, but the protocol must match for you to join.

Is Rust Privado [Tailscale] reachable, and does it stay up?

Last seen 21 hours ago, Rust Privado [Tailscale] is offline right now. Uptime for the last 7 full days came to 1%, 1 hours out of 168. On 19 September 2026 it was first seen by Rust Server Index.

Where in the world is Rust Privado [Tailscale] hosted?

There is no region on record for Rust Privado [Tailscale]; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 187.188.253.250:28015.

How to join

What steps lead onto Rust Privado [Tailscale]?

If you would rather use the console, press F1 in Rust and enter client.connect 187.188.253.250:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.