Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers32,585 players70 fresh wipes

Call no.16019 Off the shelf · offline

Aussie PvE | Modded | AU/OCE

Offline 187.14.93.92:28115 checked 27d ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,019
top 69%
Last wipeWiped1 OCT2026 · 27d 8h ago
27d ago · no schedule published
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 13hThu 5 Nov, 19:00 UTCFW
  2. in 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:25 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
vanilla +OC · groups of 16+ · monthly · 1 on average
0/ 75
OC
Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average
634/ 650
OC
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average
81/ 100
OC
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 58 on average
112/ 150
OC
Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average
20/ 100
OC
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average
5/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Aussie PvE | Modded | AU/OCE, which rules and settings apply?

You will find no gather rate in the name of Aussie PvE | Modded | AU/OCE. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Aussie PvE | Modded | AU/OCE?

A procedural map, generated by the game, is what Aussie PvE | Modded | AU/OCE runs.

Lists and filters

Which lists and filters on Rust Server Index is Aussie PvE | Modded | AU/OCE filed under?

These lists on Rust Server Index take Aussie PvE | Modded | AU/OCE: Oceania servers, filed A to Z and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Aussie PvE | Modded | AU/OCE, and what do they stand for?

These are the tags Aussie PvE | Modded | AU/OCE publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Aussie PvE | Modded | AU/OCE when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

When does Aussie PvE | Modded | AU/OCE wipe?

The only wipe on Aussie PvE | Modded | AU/OCE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 8 hours.

Players and ranking

How is Aussie PvE | Modded | AU/OCE ranked compared with the rest?

On player hours over seven days, Aussie PvE | Modded | AU/OCE takes #16,019, within the top 69% of ranked servers.

How many players are on Aussie PvE | Modded | AU/OCE at the moment?

Filed under offline: Aussie PvE | Modded | AU/OCE, last seen 27 days 8 hours ago.

Operator and status

Which Rust build is Aussie PvE | Modded | AU/OCE running?

Rust network protocol 2634 and build 166494 on Windows is what you will find on Aussie PvE | Modded | AU/OCE. Steam keeps your game updated, but the protocol must match for you to join.

Is Aussie PvE | Modded | AU/OCE reachable, and does it stay up?

The server is down at this moment; the last sighting of Aussie PvE | Modded | AU/OCE was 27 days 8 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 30 September 2026.

Where in the world is Aussie PvE | Modded | AU/OCE hosted?

Aussie PvE | Modded | AU/OCE gives no region tag, so the name is the only pointer, and it points to Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 187.14.93.92:28115.

Connecting

What is the way onto Aussie PvE | Modded | AU/OCE?

Enter client.connect 187.14.93.92:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.