Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers66,598 players126 fresh wipes

Call no.15049 Off the shelf · offline

Name of Server as Shown on the Client Server List

Offline 186.50.7.42:28015 checked 44d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,049
no region published
Last wipeWiped13 SEP2026 · 44d 23h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
484/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
299/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
83/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
107/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Name of Server as Shown on the Client Server List?

Generated by the game, the map is procedural on Name of Server as Shown on the Client Server List.

Tags and filters

On Rust Server Index, which lists and filters carry Name of Server as Shown on the Client Server List?

These lists on Rust Server Index take Name of Server as Shown on the Client Server List: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Name of Server as Shown on the Client Server List wiped, and on what schedule?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 23 hours.

Player counts

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Filed under rankings: #15,049 for Name of Server as Shown on the Client Server List on seven-day player hours, top – overall.

Is Name of Server as Shown on the Client Server List quiet or crowded?

At present Name of Server as Shown on the Client Server List is offline; its last sighting was 44 days 10 hours ago.

Operator and status

What version does Name of Server as Shown on the Client Server List use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Name of Server as Shown on the Client Server List. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

As of now Name of Server as Shown on the Client Server List is offline, with its last appearance 44 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 14 September 2026.

Where in the world is Name of Server as Shown on the Client Server List hosted?

Name of Server as Shown on the Client Server List gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 186.50.7.42:28015.

Joining the server

What is the way onto Name of Server as Shown on the Client Server List?

Enter client.connect 186.50.7.42:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build The game build here is 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.