Rust Server IndexCard catalogue of Rust servers

Holdings11,908 servers102,404 players409 fresh wipes

Call no.13639 Off the shelf · offline

My Local Test Server

Offline 185.92.138.189:28015 checked 20d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,639
top 62%
Last wipeWiped5 OCT2026 · 24d 7h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
346/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
445/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
980/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
53/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
991/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
45/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on My Local Test Server?

You will find no gather rate in the name of My Local Test Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on My Local Test Server?

My Local Test Server runs a procedural map, which the game generates.

Lists and filters

Where does My Local Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take My Local Test Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on My Local Test Server?

The server's own tags are listed here, and the game's server browser reads them: My Local Test Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does My Local Test Server wipe?

The record holds too few of My Local Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 7 hours is when its current world was made.

Player counts

Where does My Local Test Server sit in the rankings?

The seven-day player-hours ranking places My Local Test Server at #13,639, among the top 62% of ranked servers.

What does the player count on My Local Test Server look like?

Filed under offline: My Local Test Server, last seen 20 days 10 hours ago.

Server facts

Which Rust build is My Local Test Server running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on My Local Test Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of My Local Test Server?

The server is down at this moment; the last sighting of My Local Test Server was 20 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 9 October 2026.

Which region is My Local Test Server in?

There is no region on record for My Local Test Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 185.92.138.189:28015.

Joining the server

How can you connect to My Local Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 185.92.138.189:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.