Rust Server IndexCard catalogue of Rust servers

Holdings11,844 servers83,167 players280 fresh wipes

Call no.14631 Off the shelf · offline

My Local Test Server

Offline 185.92.138.184:28015 checked 24d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,631
top 65%
Last wipeWiped5 OCT2026 · 24d 4h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
524/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
422/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
179/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
57/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
249/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
331/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does My Local Test Server run?

The name of My Local Test Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on My Local Test Server?

My Local Test Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Local Test Server?

Filed under these Rust Server Index lists is My Local Test Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on My Local Test Server?

Filed under these tags, as published by My Local Test Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does My Local Test Server follow?

My Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 4 hours is when its current world was made.

Player counts

How is My Local Test Server ranked compared with the rest?

On player hours over seven days, My Local Test Server takes #14,631, within the top 65% of ranked servers.

Is My Local Test Server quiet or crowded?

At present My Local Test Server is offline; its last sighting was 24 days 3 hours ago.

Server details

What Rust version is My Local Test Server on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on My Local Test Server. The protocol must match before you can join, and Steam takes care of updating it.

Is My Local Test Server reachable, and does it stay up?

As of now My Local Test Server is offline, with its last appearance 24 days 3 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 5 October 2026 it was first seen by Rust Server Index.

Which region is My Local Test Server in?

My Local Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.92.138.184:28015.

Connecting

How can you connect to My Local Test Server?

Enter client.connect 185.92.138.184:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.