Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers42,065 players106 fresh wipes

Call no.15322 Off the shelf · offline

MILRUST

Offline 185.9.145.146:20904 checked 11d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,322
top 70%
Last wipeWiped17 OCT2026 · 12d 17h ago
12d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.6 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 10:46 UTC12d ago
2 – running 1
9 OCT 2026Fri 9 Oct, 20:49 UTC20d ago
3 halved by day 2 7.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
47/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
85/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
219/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
7/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
275/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
272/ 275
Reference desk

Quick answers

From the figures on this page.

Settings and map

On MILRUST, which rules and settings apply?

You will find no gather rate in the name of MILRUST. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on MILRUST?

A procedural map, generated by the game, is what MILRUST runs.

Tags

On Rust Server Index, which lists and filters carry MILRUST?

Filed under these Rust Server Index lists is MILRUST: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on MILRUST?

The server's own tags are listed here, and the game's server browser reads them: MILRUST gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on MILRUST?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.

Which wipe timetable does MILRUST follow?

MILRUST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 12 days 17 hours.

Player counts

How is MILRUST ranked compared with the rest?

Filed under rankings: #15,322 for MILRUST on seven-day player hours, top 70% overall.

What does the player count on MILRUST look like?

At present MILRUST is offline; its last sighting was 11 days 17 hours ago.

Server details

Which Rust build is MILRUST running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on MILRUST. Steam keeps your game updated, but the protocol must match for you to join.

Is MILRUST reachable, and does it stay up?

Last seen 11 days 17 hours ago, MILRUST is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 9 October 2026.

Where in the world is MILRUST hosted?

MILRUST gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.9.145.146:20904.

How to join

How can you connect to MILRUST?

Two ways in. Type client.connect 185.9.145.146:20904 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.