d4nxa
Offline 185.253.180.36:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On d4nxa, which rules and settings apply?
No gather rate appears in the name d4nxa. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on d4nxa?
d4nxa runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is d4nxa filed under?
The Rust Server Index lists that include d4nxa are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to d4nxa, and what do they stand for?
Filed under these tags, as published by d4nxa and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): Player cap: 15; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): Build on file: 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does d4nxa follow?
d4nxa's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 46 days 17 hours.
Players and ranking
What position does d4nxa hold among Rust servers?
The seven-day player-hours ranking places d4nxa at #13,243, among the top – of ranked servers.
What does the player count on d4nxa look like?
At present d4nxa is offline; its last sighting was 41 days ago.
Operator and status
Which Rust build is d4nxa running?
Rust network protocol 2633 and build 163794, on Windows, is what d4nxa runs. To join you need the same protocol; Steam handles the update.
Is d4nxa reachable, and does it stay up?
The server is down at this moment; the last sighting of d4nxa was 41 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 18 September 2026.
What is the location of d4nxa?
d4nxa gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.253.180.36:28015.
Joining the server
How can you connect to d4nxa?
Enter client.connect 185.253.180.36:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.