Rust Server IndexCard catalogue of Rust servers

Holdings11,882 servers97,865 players398 fresh wipes

Call no.4185 Off the shelf · offline

Quiet Hollow [PvE] [MOD]

Offline 185.207.214.251:35100 checked 1d ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
0/ 200
0% full
7-day average
1
peak 5
Rank
#4,185
top 19%
Last wipeWiped1 OCT2026 · 27d 22h ago
27d ago · biweekly schedule
Next wipe
1h
Thu 29 Oct, 18:17 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0020:0023:0002:0005:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020017:0020:0023:0002:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct24 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:17 UTC, in 1h. Its biweekly schedule tag · low confidence

Coming wipes

  1. in 1hThu 29 Oct, 18:17 UTC
  2. in 7d 2hThu 5 Nov, 19:00 UTCFW
  3. in 14d 1hThu 12 Nov, 18:17 UTC
  4. in 28d 1hThu 26 Nov, 18:17 UTC
  5. in 35d 2hThu 3 Dec, 19:00 UTCFW
  6. in 42d 1hThu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:17 UTC FW27d ago
– – running 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
174/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
305/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
60/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
64/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
79/ 100
28/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Quiet Hollow [PvE] [MOD]?

No gather rate appears in the name Quiet Hollow [PvE] [MOD]. The group limit is 10 players. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Quiet Hollow [PvE] [MOD]?

Generated by the game, the procedural map of Quiet Hollow [PvE] [MOD] has size 3,500 and seed 471471404. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Quiet Hollow [PvE] [MOD]?

The Rust Server Index lists that include Quiet Hollow [PvE] [MOD] are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for Quiet Hollow [PvE] [MOD]?

Filed under these tags, as published by Quiet Hollow [PvE] [MOD] and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The queue ceiling sits at 200; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Quiet Hollow [PvE] [MOD] wipe?

Too few wipes of Quiet Hollow [PvE] [MOD] are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:17 UTC the next wipe is due. The world it runs now was made 27 days 22 hours. A wipe schedule of every two weeks is published in its tags.

Player counts

Where does Quiet Hollow [PvE] [MOD] sit in the rankings?

Filed under rankings: #4,185 for Quiet Hollow [PvE] [MOD] on seven-day player hours, top 19% overall.

How many players are on Quiet Hollow [PvE] [MOD] at the moment?

The last check found Quiet Hollow [PvE] [MOD] offline, last seen 32 hours ago. The seven-day average is 1 players; the peak reached 5. Over the last 48 hours, 17:00 UTC drew the highest average: 1 players.

Operator and status

Which Rust build is Quiet Hollow [PvE] [MOD] running?

Rust network protocol 2635 and build 168909, on Windows, is what Quiet Hollow [PvE] [MOD] runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Quiet Hollow [PvE] [MOD] reachable, and does it stay up?

The server is down at this moment; the last sighting of Quiet Hollow [PvE] [MOD] was 32 hours ago. Its reported uptime gives the last restart as roughly 13 minutes ago. Uptime for the last 7 full days came to 80%, 135 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on Quiet Hollow [PvE] [MOD]?

Averaged over the last 48 hours, server fps was 140, with a low of 97. Buildings, deployables and everything else in the world came to as many as 83,840 entities. Memory use reached as much as 2,840 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Quiet Hollow [PvE] [MOD] hosted?

There is no region on record for Quiet Hollow [PvE] [MOD]; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 185.207.214.251:35100.

How to join

How can you connect to Quiet Hollow [PvE] [MOD]?

Enter client.connect 185.207.214.251:35100 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://zombic.ru.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players The queue ceiling sits at 200.
ts10
Group limit Groups are capped at 10.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.