Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS
Online 185.207.214.198:35600 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
- usual gap
- 5.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- in 6d 16hThu 5 Nov, 19:00 UTCFW
- in 10d 19hMon 9 Nov, 21:59 UTC
- in 24d 19hMon 23 Nov, 21:59 UTC
- in 34d 16hThu 3 Dec, 19:00 UTCFW
- in 38d 19hMon 7 Dec, 21:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 21:59 UTC17d ago |
3 | – | running | 0 |
12 OCT 2026Mon 12 Oct, 14:35 UTC17d ago |
4 | – | 0.3 days | 0 |
1 OCT 2026Thu 1 Oct, 21:45 UTC FW28d ago |
4 | halved by day 7 | 10.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS run?
By its name, Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS gathers at 1e+06x. A maximum of 16 players per group applies. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
Size 2,200, seed 574554: the game generates the procedural map on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
Filed under these Rust Server Index lists is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style, Aim training servers, filed and Rust battlefield servers, indexed. Filed under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.
How should you read the tags listed for Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
Filed under these tags, as published by Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp80 (Max players): 80 slots are available; ts16 (Group limit): 16 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, with loot provided; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS when wipe day comes?
At their busiest, its recent wipes drew 4 players on average. 42 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 7.
How often is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS wiped, and on what schedule?
The prediction follows its tag, because too few of Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 17 days 3 hours. A wipe schedule of every two weeks is published in its tags.
Player counts
How is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS ranked compared with the rest?
The seven-day player-hours ranking places Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS at #4,463, among the top 20% of ranked servers.
What does the player count on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS look like?
Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS is currently showing 0 players on 80 slots. Filed under seven-day figures: an average of 0 players and a peak of 6. The busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
Server details
What version does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS use?
Rust network protocol 2635 and build 168909, on Windows, is what Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS runs. To join you need the same protocol; Steam handles the update.
Is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS reachable, and does it stay up?
The server is live at this moment: Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. The uptime it reports puts the last restart at about 17 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 30 September 2026 it was first seen by Rust Server Index.
Is the performance on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS good?
The last 48 hours give an average of 100 server fps and a floor of 100. The entity count reached 20,112, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,468 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS hosted?
There is no region on record for Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.207.214.198:35600.
How to join
What is the way onto Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?
If you would rather use the console, press F1 in Rust and enter client.connect 185.207.214.198:35600. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://projbruh.gamestores.app/ is where its website lives.
Server tags
What each one means.
Published as mp80,ptrak,jp0,$r?,v2635,^b,^e,^d,^i,gmvanilla,cs168909,ts16,^o^z
Game
gmvanilla
mp80
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^e
^d
^i
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
