SC
Online 185.207.214.198:35200 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
- usual gap
- 18.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- in 6d 22hThu 5 Nov, 19:00 UTCFW
- in 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 19:03 UTC2d ago |
– | – | running | 1 |
9 OCT 2026Fri 9 Oct, 12:05 UTC20d ago |
1 | halved by day 4 | 18.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on SC?
The name of SC does not state a gather rate. A maximum of 10 players per group applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on SC?
Size 2,500, seed 121315421: the game generates the procedural map on SC. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry SC?
The Rust Server Index lists that include SC are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags listed for SC?
The server's own tags are listed here, and the game's server browser reads them: SC gives gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): 200 slots are available; ts10 (Group limit): The team ceiling is 10; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at SC?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.
When does SC wipe?
The only wipe on SC is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 2 days. A monthly wipe schedule is published in its tags.
Population
Where does SC sit in the rankings?
On player hours over seven days, SC takes #4,817, within the top 22% of ranked servers.
What does the player count on SC look like?
SC is currently showing 0 players on 200 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
Server details
What version does SC use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on SC. The protocol must match before you can join, and Steam takes care of updating it.
Is SC reachable, and does it stay up?
You will find SC online as of now. About 5 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 92%, 155 hours out of 168. The earliest sighting at Rust Server Index is 24 September 2026.
How well does SC perform?
Averaged over the last 48 hours, server fps was 511, with a low of 507. Buildings, deployables and everything else in the world came to as many as 2,865 entities. Up to 1,844 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is SC hosted?
SC gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.207.214.198:35200.
Connecting
How can you connect to SC?
Enter client.connect 185.207.214.198:35200 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp200
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
