Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers42,065 players106 fresh wipes

Call no.5260 On the shelf · online

Quiet Hollow [PvE] [MOD]

Online 185.207.214.198:35000 checked 11m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
1/ 200
0% full
7-day average
1
peak 2
Rank
#5,260
top 24%
Last wipeWiped29 OCT2026 · 11h ago
11h ago · biweekly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5208:0016:0002:0010:0018:0002:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020008:0016:0002:0010:0018:0002:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 6d 14hThu 5 Nov, 19:00 UTCFW
  2. in 13d 12hThu 12 Nov, 16:25 UTC
  3. in 27d 12hThu 26 Nov, 16:25 UTC
  4. in 34d 14hThu 3 Dec, 19:00 UTCFW
  5. in 41d 12hThu 10 Dec, 16:25 UTC

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 16:25 UTC11h ago
– – running 1
28 OCT 2026Wed 28 Oct, 17:31 UTC1d ago
– – – 1
28 OCT 2026Wed 28 Oct, 08:53 UTC1d ago
– – – 1
22 SEP 2026Tue 22 Sep, 12:06 UTC37d ago
3 held half 35.9 days 1
20 SEP 2026Sun 20 Sep, 14:59 UTC39d ago
3 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average
253/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
68/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
84/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
40/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
10/ 100
48/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Quiet Hollow [PvE] [MOD], which rules and settings apply?

The name of Quiet Hollow [PvE] [MOD] does not state a gather rate. The server sets a group limit of 10 players. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Quiet Hollow [PvE] [MOD]?

Size 3,700, seed 1534227695: the game generates the procedural map on Quiet Hollow [PvE] [MOD]. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Quiet Hollow [PvE] [MOD] filed under?

The Rust Server Index lists that include Quiet Hollow [PvE] [MOD] are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What is meant by the tags on Quiet Hollow [PvE] [MOD]?

The server's own tags are listed here, and the game's server browser reads them: Quiet Hollow [PvE] [MOD] gives gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): Player cap: 200; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Quiet Hollow [PvE] [MOD]?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

When does Quiet Hollow [PvE] [MOD] wipe?

Too few wipes of Quiet Hollow [PvE] [MOD] are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 11 hours. Filed in its tags: a wipe schedule of every two weeks.

Player counts

Where does Quiet Hollow [PvE] [MOD] sit in the rankings?

On player hours over seven days, Quiet Hollow [PvE] [MOD] takes #5,260, within the top 24% of ranked servers.

How many players are on Quiet Hollow [PvE] [MOD] at the moment?

Quiet Hollow [PvE] [MOD] is currently showing 1 players on 200 slots. The seven-day average is 1 players; the peak reached 2. The busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

Operator and status

What Rust version is Quiet Hollow [PvE] [MOD] on?

Rust network protocol 2635 and build 168909, on Windows, is what Quiet Hollow [PvE] [MOD] runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Quiet Hollow [PvE] [MOD]?

Right now Quiet Hollow [PvE] [MOD] is up and running. Its reported uptime gives the last restart as roughly 9 hours ago. Of the last 7 full days, 38 of 168 hours were up, 23% of the time. It was first recorded by Rust Server Index on 20 September 2026.

What is performance like on Quiet Hollow [PvE] [MOD]?

The last 48 hours give an average of 96 server fps and a floor of 62. Buildings, deployables and everything else in the world came to as many as 88,365 entities. The peak memory figure stood at 3,384 MB. What players feel as lag is low fps together with a rising entity count.

Which region is Quiet Hollow [PvE] [MOD] in?

No region is published by Quiet Hollow [PvE] [MOD]. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 185.207.214.198:35000.

Joining the server

How can you connect to Quiet Hollow [PvE] [MOD]?

Enter client.connect 185.207.214.198:35000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://zombic.ru is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp200
Max players Player cap: 200.
ts10
Group limit Groups are capped at 10.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.