Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers40,849 players117 fresh wipes

Call no.6689 On the shelf · online

VerySecretRustProject | Pyccкий

Online 185.207.214.181:29015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ ?
7-day average
0
peak 1
Rank
#6,689
top 30%
Last wipeWiped14 OCT2026 · 15d 20h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75105:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 09:25 UTC13d ago
1 – running 0
14 OCT 2026Wed 14 Oct, 07:40 UTC15d ago
1 held half 2.1 days 0
13 OCT 2026Tue 13 Oct, 13:51 UTC16d ago
1 – 0.7 days 0
2 OCT 2026Fri 2 Oct, 08:07 UTC27d ago
2 halved by day 2 11.2 days 0
1 OCT 2026Thu 1 Oct, 23:17 UTC FW28d ago
2 – 0.4 days 1
24 SEP 2026Thu 24 Sep, 08:40 UTC35d ago
1 halved by day 2 7.6 days 0
17 SEP 2026Thu 17 Sep, 08:18 UTC42d ago
1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
44/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
8/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
28/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
50/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average
1/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On VerySecretRustProject | Pyccкий, which rules and settings apply?

The name of VerySecretRustProject | Pyccкий does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

What is the map on VerySecretRustProject | Pyccкий?

Generated by the game, the procedural map of VerySecretRustProject | Pyccкий has size 1,024 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is ДЛЯ CЛAБЫX ПK.

Tags

Which lists and filters on Rust Server Index is VerySecretRustProject | Pyccкий filed under?

These lists on Rust Server Index take VerySecretRustProject | Pyccкий: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to VerySecretRustProject | Pyccкий, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: VerySecretRustProject | Pyccкий gives gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; jp0 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on VerySecretRustProject | Pyccкий?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, numbers dropped below half by day 2.

How often is VerySecretRustProject | Pyccкий wiped, and on what schedule?

There is no next wipe to predict for VerySecretRustProject | Pyccкий, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 20 hours.

Player counts

How is VerySecretRustProject | Pyccкий ranked compared with the rest?

Filed under rankings: #6,689 for VerySecretRustProject | Pyccкий on seven-day player hours, top 30% overall.

What does the player count on VerySecretRustProject | Pyccкий look like?

VerySecretRustProject | Pyccкий is currently showing 0 players. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Operator and status

What version does VerySecretRustProject | Pyccкий use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on VerySecretRustProject | Pyccкий. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of VerySecretRustProject | Pyccкий?

Right now VerySecretRustProject | Pyccкий is up and running. About 6 days 16 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on VerySecretRustProject | Pyccкий good?

Averaged over the last 48 hours, server fps was 48, with a low of 48. Buildings, deployables and everything else in the world came to as many as 3,123 entities. Up to 1,325 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of VerySecretRustProject | Pyccкий?

VerySecretRustProject | Pyccкий gives no region tag, so the name is the only pointer, and it points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.207.214.181:29015.

How to join

What is the way onto VerySecretRustProject | Pyccкий?

If you would rather use the console, press F1 in Rust and enter client.connect 185.207.214.181:29015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Other

jp0
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.