Magic Rust #13 — Vanilla 2x | Pyccкий
Online 185.207.214.134:10000 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:02 UTC, in 11h. Every Friday at 10:02 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 891players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in 11hFri 30 Oct, 10:02 UTC
- in 6d 20hThu 5 Nov, 19:00 UTCFW
- in 7d 11hFri 6 Nov, 10:02 UTC
- in 14d 11hFri 13 Nov, 10:02 UTC
- in 21d 11hFri 20 Nov, 10:02 UTC
- in 28d 11hFri 27 Nov, 10:02 UTC
- in 34d 20hThu 3 Dec, 19:00 UTCFW
- in 35d 11hFri 4 Dec, 10:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 890, 2 hours in, with 794 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 10:02 UTC6d ago |
890+794 queue | – | running | 20 |
16 OCT 2026Fri 16 Oct, 10:01 UTC13d ago |
889+331 queue | halved by day 3 | 7 days | 16 |
9 OCT 2026Fri 9 Oct, 10:03 UTC20d ago |
893+709 queue | halved by day 3 | 7 days | 19 |
2 OCT 2026Fri 2 Oct, 10:02 UTC27d ago |
852+69 queue | halved by day 3 | 7 days | 19 |
25 SEP 2026Fri 25 Sep, 10:01 UTC34d ago |
890+715 queue | halved by day 3 | 7 days | 26 |
18 SEP 2026Fri 18 Sep, 10:01 UTC41d ago |
799+799 queue | halved by day 2 | 7 days | 10 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Magic Rust #13 — Vanilla 2x | Pyccкий run?
Filed under gather rates: 2x, as the name of Magic Rust #13 — Vanilla 2x | Pyccкий states. The server sets a group limit of 300 players. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Magic Rust #13 — Vanilla 2x | Pyccкий?
Magic Rust #13 — Vanilla 2x | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: BAЙП ЧEPEЗ 12 Ч..
Tags
On Rust Server Index, which lists and filters carry Magic Rust #13 — Vanilla 2x | Pyccкий?
These lists on Rust Server Index take Magic Rust #13 — Vanilla 2x | Pyccкий: Tutorial servers, Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 200+ on average.
Which operator stands behind Magic Rust #13 — Vanilla 2x | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #13 — Vanilla 2x | Pyccкий, and by 35 other servers we track; the same operator most likely runs them.
How should you read the tags listed for Magic Rust #13 — Vanilla 2x | Pyccкий?
The server's own tags are listed here, and the game's server browser reads them: Magic Rust #13 — Vanilla 2x | Pyccкий gives gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts300 (Group limit): Groups are capped at 300; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^t (Tutorial on): Beginners can start with the tutorial from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Magic Rust #13 — Vanilla 2x | Pyccкий?
Its recent wipes averaged 891 players at peak. 2 hours after the latest wipe the crowd peaked, and 794 more were waiting in the queue. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 3.
Which wipe timetable does Magic Rust #13 — Vanilla 2x | Pyccкий follow?
Filed under its wipe rhythm: Magic Rust #13 — Vanilla 2x | Pyccкий wipes every Friday at 10:02 UTC. Dated for Friday 30 October at 10:02 UTC: its next wipe. 6 days 12 hours is when its current world was made. A weekly wipe schedule is published in its tags.
Players and ranking
Where does Magic Rust #13 — Vanilla 2x | Pyccкий sit in the rankings?
The seven-day player-hours ranking places Magic Rust #13 — Vanilla 2x | Pyccкий at #26, among the top 0.1% of ranked servers.
Is Magic Rust #13 — Vanilla 2x | Pyccкий quiet or crowded?
The live count for Magic Rust #13 — Vanilla 2x | Pyccкий stands at 3 players, out of 200 slots. Filed under seven-day figures: an average of 261 players and a peak of 890. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 105 players.
Server details
What version does Magic Rust #13 — Vanilla 2x | Pyccкий use?
Rust network protocol 2635 and build 168909, on Windows, is what Magic Rust #13 — Vanilla 2x | Pyccкий runs. To join you need the same protocol; Steam handles the update.
Is Magic Rust #13 — Vanilla 2x | Pyccкий reachable, and does it stay up?
You will find Magic Rust #13 — Vanilla 2x | Pyccкий online as of now. The uptime it reports puts the last restart at about 16 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does Magic Rust #13 — Vanilla 2x | Pyccкий perform?
Averaged over the last 48 hours, server fps was 48, with a low of 43. Buildings, deployables and everything else in the world came to as many as 267,059 entities. The peak memory figure stood at 8,347 MB. What players feel as lag is low fps together with a rising entity count.
Which region is Magic Rust #13 — Vanilla 2x | Pyccкий in?
Magic Rust #13 — Vanilla 2x | Pyccкий gives no region tag, so the name is the only pointer, and it points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.207.214.134:10000.
Connecting
How can you connect to Magic Rust #13 — Vanilla 2x | Pyccкий?
If you would rather use the console, press F1 in Rust and enter client.connect 185.207.214.134:10000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://magicrust.gg/serv13 is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,jp0,$r?,v2635,^w,^t,gmrust,cs168909,ts300,^o^z
Game
gmrust
mp200
ts300
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^t
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
