EvilIsland-PVE - Test Server
Online 185.189.255.93:35300 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- usual gap
- 4.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 7d 3hThu 5 Nov, 19:00 UTCFW
- in 13d 18hThu 12 Nov, 10:48 UTC
- in 27d 18hThu 26 Nov, 10:48 UTC
- in 35d 3hThu 3 Dec, 19:00 UTCFW
- in 41d 18hThu 10 Dec, 10:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 10:48 UTC5h ago |
– | – | running | 1 |
27 OCT 2026Tue 27 Oct, 06:26 UTC2d ago |
1 | – | 2.2 days | 0 |
18 OCT 2026Sun 18 Oct, 05:13 UTC11d ago |
1 | held half | 9.1 days | 0 |
13 OCT 2026Tue 13 Oct, 09:11 UTC16d ago |
0 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does EvilIsland-PVE - Test Server run?
No gather rate appears in the name EvilIsland-PVE - Test Server. The group limit is 10 players. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on EvilIsland-PVE - Test Server?
EvilIsland-PVE - Test Server runs a procedural map of size 3,500 with seed 1768323314, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does EvilIsland-PVE - Test Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is EvilIsland-PVE - Test Server: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What is meant by the tags on EvilIsland-PVE - Test Server?
The server's own tags are listed here, and the game's server browser reads them: EvilIsland-PVE - Test Server gives gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): Player cap: 10; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at EvilIsland-PVE - Test Server?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which wipe timetable does EvilIsland-PVE - Test Server follow?
Its schedule is unconfirmed: too few of EvilIsland-PVE - Test Server's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 5 hours. Filed in its tags: a wipe schedule of every two weeks.
Players and ranking
Where does EvilIsland-PVE - Test Server sit in the rankings?
The seven-day player-hours ranking places EvilIsland-PVE - Test Server at #8,828, among the top 40% of ranked servers.
How many players are on EvilIsland-PVE - Test Server at the moment?
Filed under live counts: EvilIsland-PVE - Test Server, 0 players on 10 slots at present. Averaged across seven days: 1 players, peaking at 2. The busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
Operator and status
What Rust version is EvilIsland-PVE - Test Server on?
Rust network protocol 2635 and build 168909, on Windows, is what EvilIsland-PVE - Test Server runs. To join you need the same protocol; Steam handles the update.
How reliable is EvilIsland-PVE - Test Server, and is it online now?
Right now EvilIsland-PVE - Test Server is up and running. About 28 minutes ago, by its own uptime figure, is when it last restarted. It was up 14 of 168 hours across the last 7 full days, or 8% of the time. On 6 October 2026 it was first seen by Rust Server Index.
Is the performance on EvilIsland-PVE - Test Server good?
Server fps held at 199 on average across the last 48 hours, never dropping below 198. The entity count reached 61,123, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,872 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of EvilIsland-PVE - Test Server?
No region is published by EvilIsland-PVE - Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.189.255.93:35300.
Connecting
How can you connect to EvilIsland-PVE - Test Server?
Enter client.connect 185.189.255.93:35300 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3 is where its website lives.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp10
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.