LunarRust
Online 185.189.255.68:35700 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
- usual gap
- 12.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 6d 18hThu 5 Nov, 19:00 UTCFW
- in 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 11:36 UTC1d ago |
– | – | running | 0 |
24 OCT 2026Sat 24 Oct, 13:33 UTC5d ago |
1 | held half | 3.9 days | 0 |
4 OCT 2026Sun 4 Oct, 00:35 UTC26d ago |
0 | – | 20.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does LunarRust run?
The name of LunarRust does not state a gather rate. A maximum of 10 players per group applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on LunarRust?
LunarRust runs a procedural map of size 3,300 with seed 121315421, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does LunarRust appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take LunarRust: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags listed for LunarRust?
These are the tags LunarRust publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at LunarRust?
Its recent wipes averaged 0 players at peak. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does LunarRust follow?
With the force wipe, LunarRust wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 36 hours. A monthly wipe schedule is published in its tags.
Players and ranking
How is LunarRust ranked compared with the rest?
On player hours over seven days, LunarRust takes #7,633, within the top 34% of ranked servers.
Is LunarRust quiet or crowded?
The live count for LunarRust stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 09:00 UTC drew the highest average: 1 players.
Server facts
What version does LunarRust use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on LunarRust. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is LunarRust, and is it online now?
The server is live at this moment: LunarRust. Its reported uptime gives the last restart as roughly 2 hours ago. Of the last 7 full days, 106 of 168 hours were up, 63% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does LunarRust perform?
Server fps held at 121 on average across the last 48 hours, never dropping below 36. The entity count reached 81,030, covering buildings, deployables and all else in the world. Up to 2,693 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of LunarRust?
LunarRust gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.189.255.68:35700.
Joining the server
What is the way onto LunarRust?
Two ways in. Type client.connect 185.189.255.68:35700 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
