Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers42,840 players140 fresh wipes

Call no.1912 On the shelf · online

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 11m ago

Subjects 1. biweekly wipes 2. vanilla3. modded4. oxide5. pve
Players now
1/ 200
0% full
7-day average
3
peak 12
Rank
#1,912
top 9%
Last wipeWiped15 OCT2026 · 14d 15h ago
14d ago · biweekly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
02.557.51007:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap
13.9 daysbetween real wipes
wipe-day peak
24players, last three wipes
crowd held
0%else halves by day 12

Coming wipes

  1. in 6d 12hThu 5 Nov, 19:00 UTCFW
  2. in 13d 8hThu 12 Nov, 14:49 UTC
  3. in 27d 8hThu 26 Nov, 14:49 UTC
  4. in 34d 12hThu 3 Dec, 19:00 UTCFW
  5. in 41d 8hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 14:49 UTC14d ago
24 – running 5
1 OCT 2026Thu 1 Oct, 18:09 UTC FW28d ago
24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average
167/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
88/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
51/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
55/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
24/ 100
21/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On HARDZONE PVE|Quest|Skills|RaidBases|15.10, which rules and settings apply?

You will find no gather rate in the name of HARDZONE PVE|Quest|Skills|RaidBases|15.10. A maximum of 10 players per group applies. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Size 4,250, procedural, generated by the game: that is the map on HARDZONE PVE|Quest|Skills|RaidBases|15.10.

Tags and filters

Which lists and filters on Rust Server Index is HARDZONE PVE|Quest|Skills|RaidBases|15.10 filed under?

Filed under these Rust Server Index lists is HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is meant by the tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Filed under these tags, as published by HARDZONE PVE|Quest|Skills|RaidBases|15.10 and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp200 (Max players): The queue ceiling sits at 200; ts10 (Group limit): 10 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; jp0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The average peak across its recent wipes is 24 players. The latest wipe peaked 3 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 12 the crowd had fallen below half when it didn't hold.

Which wipe timetable does HARDZONE PVE|Quest|Skills|RaidBases|15.10 follow?

The prediction follows its tag, because too few of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 14 days 15 hours. A wipe schedule of every two weeks is published in its tags.

Population

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 sit in the rankings?

Filed under rankings: #1,912 for HARDZONE PVE|Quest|Skills|RaidBases|15.10 on seven-day player hours, top 9% overall.

How many players are on HARDZONE PVE|Quest|Skills|RaidBases|15.10 at the moment?

The live count for HARDZONE PVE|Quest|Skills|RaidBases|15.10 stands at 1 players, out of 200 slots. Filed under seven-day figures: an average of 3 players and a peak of 12. Over the last 48 hours, 15:00 UTC drew the highest average: 8 players.

Server details

What Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on HARDZONE PVE|Quest|Skills|RaidBases|15.10. The protocol must match before you can join, and Steam takes care of updating it.

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 reachable, and does it stay up?

The server is live at this moment: HARDZONE PVE|Quest|Skills|RaidBases|15.10. About 1 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The last 48 hours give an average of 122 server fps and a floor of 44. Buildings, deployables and everything else in the world came to as many as 143,490 entities. Memory use reached as much as 5,677 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of HARDZONE PVE|Quest|Skills|RaidBases|15.10?

No region is published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.189.255.248:35300.

Joining the server

What steps lead onto HARDZONE PVE|Quest|Skills|RaidBases|15.10?

If you would rather use the console, press F1 in Rust and enter client.connect 185.189.255.248:35300. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://hardzonepve.gamestores.app/.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp200
Max players The queue ceiling sits at 200.
ts10
Group limit 10 is the largest team allowed.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.