Rust Server IndexCard catalogue of Rust servers

Holdings11,767 servers74,585 players237 fresh wipes

Call no.14521 Off the shelf · offline

Tatarstan Bugulma

Offline 185.189.255.19:35700 checked 1d ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,521
top 65%
Last wipeWiped3 OCT2026 · 26d 17h ago
26d ago · monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0003:0007:0012:0016:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608023:0003:0007:0012:0016:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap
4.8 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 6d 20hThu 5 Nov, 19:00 UTCFW
  2. in 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 05:12 UTC26d ago
1 – running 0
28 SEP 2026Mon 28 Sep, 10:27 UTC31d ago
2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
24/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
73/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
10/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 78 on average
59/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 74 on average
112/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 71 on average
177/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Tatarstan Bugulma run?

The name of Tatarstan Bugulma does not state a gather rate. A maximum of 10 players per group applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Tatarstan Bugulma?

Size 3,600, seed 2147483647: the game generates the procedural map on Tatarstan Bugulma. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Tatarstan Bugulma filed under?

These lists on Rust Server Index take Tatarstan Bugulma: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Tatarstan Bugulma?

These are the tags Tatarstan Bugulma publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts10 (Group limit): 10 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Tatarstan Bugulma when wipe day comes?

Its recent wipes averaged 2 players at peak. 11 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Tatarstan Bugulma wipe?

With the force wipe, Tatarstan Bugulma wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 26 days 17 hours. Its tags state a wipe schedule of once a month.

Players and ranking

What position does Tatarstan Bugulma hold among Rust servers?

Filed under rankings: #14,521 for Tatarstan Bugulma on seven-day player hours, top 65% overall.

Is Tatarstan Bugulma quiet or crowded?

Filed under offline: Tatarstan Bugulma, last seen 25 hours ago. Averaged across seven days: 0 players, peaking at 1.

Server facts

What version does Tatarstan Bugulma use?

Rust network protocol 2635 and build 168909, on Windows, is what Tatarstan Bugulma runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Tatarstan Bugulma, and is it online now?

The server is down at this moment; the last sighting of Tatarstan Bugulma was 25 hours ago. About 21 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 98%, 165 hours out of 168. On 28 September 2026 it was first seen by Rust Server Index.

Is the performance on Tatarstan Bugulma good?

Server fps held at 44 on average across the last 48 hours, never dropping below 35. Buildings, deployables and everything else in the world came to as many as 80,619 entities. Up to 2,327 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is Tatarstan Bugulma hosted?

No region is published by Tatarstan Bugulma. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.189.255.19:35700.

Connecting

What is the way onto Tatarstan Bugulma?

Two ways in. Type client.connect 185.189.255.19:35700 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The queue ceiling sits at 50.
ts10
Group limit 10 is the largest team allowed.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.