Rust Server IndexCard catalogue of Rust servers

Holdings11,782 servers67,928 players196 fresh wipes

Call no.15318 On the shelf · online

RU-2 POX

Online 185.189.255.192:35200 checked 11m ago

Subjects 1. trio 2. vanilla3. modded4. carbon
Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipeWiped22 OCT2026 · 6d 23h ago
6d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0019:0023:0003:0007:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608014:0019:0023:0003:0007:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #517 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 13:22 UTC6d ago
0 – running 0
13 OCT 2026Tue 13 Oct, 17:09 UTC15d ago
1 halved by day 1 8.8 days 0
5 OCT 2026Mon 5 Oct, 21:16 UTC23d ago
0 – 7.8 days 0
1 OCT 2026Thu 1 Oct, 18:21 UTC FW27d ago
1 halved by day 1 4.1 days 0
1 OCT 2026Thu 1 Oct, 02:07 UTC28d ago
3 – 0.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RustSpain.com | EU Trio MondaysEU · trio · weekly · 65 on average
69/ 200
EU 29/ 550
EU 0/ 550
EU 13/ 550
EU 34/ 550
EU
TRAVELER TRIO [MAX 3] Wipe 28.10EU · trio · weekly · 9 on average
21/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On RU-2 POX, which rules and settings apply?

No gather rate appears in the name RU-2 POX. The group limit is 3 players, as stated (trio). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RU-2 POX?

Size 2,500, seed 32323: the game generates the procedural map on RU-2 POX. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: MyMap.

Tags

On Rust Server Index, which lists and filters carry RU-2 POX?

Filed under these Rust Server Index lists is RU-2 POX: Rust servers filed under Europe, Modded Rust servers, filed by play style and Trio servers, filed under group limit. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.

Whose server is RU-2 POX?

The same operator most likely runs RU-2 POX and 3 other tracked servers, since all publish a mrazrust.top hostname.

How should you read the tags listed for RU-2 POX?

The server's own tags are listed here, and the game's server browser reads them: RU-2 POX gives gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): The queue ceiling sits at 300; ts3 (Group limit): Groups are capped at 3; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at RU-2 POX?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

How often is RU-2 POX wiped, and on what schedule?

No next wipe can be predicted for RU-2 POX: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 6 days 23 hours.

Population

What position does RU-2 POX hold among Rust servers?

On player hours over seven days, RU-2 POX takes #15,318, within the top 69% of ranked servers. #517 is where it sits in the trio servers.

Is RU-2 POX quiet or crowded?

RU-2 POX is currently showing 0 players on 300 slots. 0 players is the average over the past seven days.

Server details

What version does RU-2 POX use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RU-2 POX. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is RU-2 POX, and is it online now?

Right now RU-2 POX is up and running. Its reported uptime gives the last restart as roughly 20 hours ago. It was up 15 of 168 hours across the last 7 full days, or 9% of the time. On 29 September 2026 it was first seen by Rust Server Index.

What is performance like on RU-2 POX?

Averaged over the last 48 hours, server fps was 60, with a low of 60. Buildings, deployables and everything else in the world came to as many as 32,611 entities. Memory use reached as much as 1,949 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of RU-2 POX?

The name of RU-2 POX points to Europe, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.189.255.192:35200.

How to join

How can you connect to RU-2 POX?

If you would rather use the console, press F1 in Rust and enter client.connect 185.189.255.192:35200. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival on standard Rust rules.
mp300
Max players The queue ceiling sits at 300.
ts3
Group limit Groups are capped at 3.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.