Rust Server IndexCard catalogue of Rust servers

Holdings11,854 servers99,188 players532 fresh wipes

Call no.12851 On the shelf · online

104KA ToP Mod

Online 185.189.255.162:35400 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#12,851
top 58%
Last wipeWiped17 OCT2026 · 11d 23h ago
11d ago · monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
50players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 6d 22hThu 5 Nov, 19:00 UTCFW
  2. in 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 21:19 UTC11d ago
3 – running 0
15 OCT 2026Thu 15 Oct, 13:03 UTC14d ago
2 held half 2.3 days 0
1 OCT 2026Thu 1 Oct, 11:58 UTC28d ago
146+26 queue – 14 days 67
30 SEP 2026Wed 30 Sep, 11:58 UTC29d ago
147+26 queue – 1 days 69
29 SEP 2026Tue 29 Sep, 11:58 UTC30d ago
147+20 queue – 1 days 73
28 SEP 2026Mon 28 Sep, 11:58 UTC31d ago
147+19 queue – 1 days 53
27 SEP 2026Sun 27 Sep, 12:02 UTC32d ago
147+26 queue – 1 days 126
26 SEP 2026Sat 26 Sep, 11:58 UTC33d ago
147+26 queue – 1 days 120
25 SEP 2026Fri 25 Sep, 11:58 UTC34d ago
147+18 queue – 1 days 71
24 SEP 2026Thu 24 Sep, 11:58 UTC35d ago
145+7 queue – 1 days 59

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does 104KA ToP Mod run?

The name of 104KA ToP Mod does not state a gather rate. A maximum of 5 players per group applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on 104KA ToP Mod?

Size 4,000, seed 290843: the game generates the procedural map on 104KA ToP Mod. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does 104KA ToP Mod appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take 104KA ToP Mod: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags are attached to 104KA ToP Mod, and what do they stand for?

These are the tags 104KA ToP Mod publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Player cap: 200; ts5 (Group limit): The team ceiling is 5; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on 104KA ToP Mod?

Its recent wipes averaged 50 players at peak. 12 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is 104KA ToP Mod wiped, and on what schedule?

One wipe a month is all 104KA ToP Mod runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 11 days 23 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Players and ranking

Where does 104KA ToP Mod sit in the rankings?

On player hours over seven days, 104KA ToP Mod takes #12,851, within the top 58% of ranked servers.

What does the player count on 104KA ToP Mod look like?

Filed under live counts: 104KA ToP Mod, 0 players on 200 slots at present. The seven-day average is 0 players; the peak reached 1.

Server facts

Which Rust build is 104KA ToP Mod running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on 104KA ToP Mod. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is 104KA ToP Mod, and is it online now?

Right now 104KA ToP Mod is up and running. Its reported uptime gives the last restart as roughly 10 days 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on 104KA ToP Mod good?

Server fps held at 92 on average across the last 48 hours, never dropping below 79. The entity count reached 93,750, covering buildings, deployables and all else in the world. Memory use reached as much as 4,589 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of 104KA ToP Mod?

There is no region on record for 104KA ToP Mod; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.189.255.162:35400.

Joining the server

What is the way onto 104KA ToP Mod?

If you would rather use the console, press F1 in Rust and enter client.connect 185.189.255.162:35400. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://game.104ka.ru.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players Player cap: 200.
ts5
Group limit The team ceiling is 5.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.