NO MERCY | CLASSIC | NO LIMIT
Offline EU 185.189.255.147:35100 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- usual gap
- 3.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 7d 1hThu 5 Nov, 19:00 UTCFW
- in 20d 14hThu 19 Nov, 07:22 UTC
- in 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 07:22 UTC7d ago |
5 | – | running | 0 |
19 OCT 2026Mon 19 Oct, 02:09 UTC10d ago |
3 | halved by day 1 | 3.2 days | 0 |
17 OCT 2026Sat 17 Oct, 20:20 UTC11d ago |
3 | – | 1.2 days | 0 |
8 OCT 2026Thu 8 Oct, 12:02 UTC21d ago |
1 | halved by day 1 | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does NO MERCY | CLASSIC | NO LIMIT run?
You will find no gather rate in the name of NO MERCY | CLASSIC | NO LIMIT. The group limit is 35 players. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on NO MERCY | CLASSIC | NO LIMIT?
Size 4,200, seed 1813615169: the game generates the procedural map on NO MERCY | CLASSIC | NO LIMIT. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry NO MERCY | CLASSIC | NO LIMIT?
These lists on Rust Server Index take NO MERCY | CLASSIC | NO LIMIT: Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which tags are attached to NO MERCY | CLASSIC | NO LIMIT, and what do they stand for?
Filed under these tags, as published by NO MERCY | CLASSIC | NO LIMIT and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp350 (Max players): The queue ceiling sits at 350; ts35 (Group limit): Groups are capped at 35; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region shown in the server browser; jp0 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on NO MERCY | CLASSIC | NO LIMIT?
The average peak across its recent wipes is 4 players. 7 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is NO MERCY | CLASSIC | NO LIMIT wiped, and on what schedule?
Its schedule is unconfirmed: too few of NO MERCY | CLASSIC | NO LIMIT's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 9 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Player counts
What position does NO MERCY | CLASSIC | NO LIMIT hold among Rust servers?
Filed under rankings: #3,489 for NO MERCY | CLASSIC | NO LIMIT on seven-day player hours, #1,299 in Europe, top 16% overall.
Is NO MERCY | CLASSIC | NO LIMIT quiet or crowded?
The last check found NO MERCY | CLASSIC | NO LIMIT offline, last seen 13 hours ago. The seven-day average is 1 players; the peak reached 5. Over the last 48 hours, 17:00 UTC drew the highest average: 1 players.
Server details
Which Rust build is NO MERCY | CLASSIC | NO LIMIT running?
Rust network protocol 2635 and build 168909, on Windows, is what NO MERCY | CLASSIC | NO LIMIT runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of NO MERCY | CLASSIC | NO LIMIT?
As of now NO MERCY | CLASSIC | NO LIMIT is offline, with its last appearance 13 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 18 September 2026.
How well does NO MERCY | CLASSIC | NO LIMIT perform?
Averaged over the last 48 hours, server fps was 176, with a low of 126. Buildings, deployables and everything else in the world came to as many as 104,536 entities. The peak memory figure stood at 3,321 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of NO MERCY | CLASSIC | NO LIMIT?
Filed under Europe by its own listing, NO MERCY | CLASSIC | NO LIMIT carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.189.255.147:35100.
Connecting
What steps lead onto NO MERCY | CLASSIC | NO LIMIT?
If you would rather use the console, press F1 in Rust and enter client.connect 185.189.255.147:35100. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://nomercyrust.ru is where its website lives.
Server tags
What each one means.
Published as mp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z
Game
gmrust
mp350
ts35
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EU
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
