Rust Server IndexCard catalogue of Rust servers

Holdings11,851 servers94,129 players394 fresh wipes

Call no.4897 On the shelf · online

MAD RUST

Online 185.189.255.102:35200 checked 10m ago

Subjects 1. weekly wipes 2. modded3. oxide
Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#4,897
top 22%
Last wipeWiped1 OCT2026 · 27d 21h ago
27d ago · weekly schedule
Next wipe
2h
Thu 29 Oct, 18:06 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:06 UTC, in 2h. Its weekly schedule tag · low confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 2hThu 29 Oct, 18:06 UTC
  2. in 7d 3hThu 5 Nov, 19:00 UTCFW
  3. in 14d 2hThu 12 Nov, 18:06 UTC
  4. in 21d 2hThu 19 Nov, 18:06 UTC
  5. in 28d 2hThu 26 Nov, 18:06 UTC
  6. in 35d 3hThu 3 Dec, 19:00 UTCFW
  7. in 42d 2hThu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:06 UTC FW27d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 76 on average
210/ 250
EA
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average
6/ 200
EU
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
0/ 200
EU
Rusty Moose |EU Mini|EU · groups of 5 · weekly · 76 on average
243/ 250
NA
Rusty Moose |US Mini|NA · groups of 5 · weekly · 56 on average
6/ 150
SA
[LATAM] LUNARUST Vanilla | 27/10 WipeSA · groups of 5 · weekly · 18 on average
11/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on MAD RUST?

You will find no gather rate in the name of MAD RUST. A maximum of 5 players per group applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on MAD RUST?

MAD RUST runs a procedural map of size 4,250 with seed 1289664805, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does MAD RUST appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take MAD RUST: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags listed for MAD RUST?

The server's own tags are listed here, and the game's server browser reads them: MAD RUST gives gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts5 (Group limit): The team ceiling is 5; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^w (Weekly): One wipe each week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at MAD RUST?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 1 hours in.

When does MAD RUST wipe?

Too few wipes of MAD RUST are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:06 UTC the next wipe is due. The world it runs now was made 27 days 21 hours. A weekly wipe schedule is published in its tags.

Player counts

Where does MAD RUST sit in the rankings?

The seven-day player-hours ranking places MAD RUST at #4,897, among the top 22% of ranked servers.

Is MAD RUST quiet or crowded?

The live count for MAD RUST stands at 0 players, out of 200 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 06:00 UTC drew the highest average: 1 players.

Operator and status

Which Rust build is MAD RUST running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on MAD RUST. Steam keeps your game updated, but the protocol must match for you to join.

Is MAD RUST reachable, and does it stay up?

You will find MAD RUST online as of now. The uptime it reports puts the last restart at about 13 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on MAD RUST?

Averaged over the last 48 hours, server fps was 100, with a low of 79. Buildings, deployables and everything else in the world came to as many as 114,338 entities. The peak memory figure stood at 4,124 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is MAD RUST in?

There is no region on record for MAD RUST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.189.255.102:35200.

How to join

How can you connect to MAD RUST?

If you would rather use the console, press F1 in Rust and enter client.connect 185.189.255.102:35200. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://m.vk.com/madrustserver.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp200
Max players 200 slots are available.
ts5
Group limit The team ceiling is 5.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe each week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Other

jp0
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.