TEST
Offline 185.176.113.147:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does TEST run?
The name of TEST does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on TEST?
Generated by the game, the map is procedural on TEST.
Tags
On Rust Server Index, which lists and filters carry TEST?
The Rust Server Index lists that include TEST are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for TEST?
The server's own tags are listed here, and the game's server browser reads them: TEST gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164541 (Build): Build on file: 164541; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
When does TEST wipe?
TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 43 days 2 hours.
Players and ranking
What position does TEST hold among Rust servers?
Filed under rankings: #14,509 for TEST on seven-day player hours, top – overall.
What does the player count on TEST look like?
Filed under offline: TEST, last seen 43 days 2 hours ago.
Server details
Which Rust build is TEST running?
Rust network protocol 2633 and build 164541, on Windows, is what TEST runs. To join you need the same protocol; Steam handles the update.
Is TEST reachable, and does it stay up?
The server is down at this moment; the last sighting of TEST was 43 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 16 September 2026.
Where in the world is TEST hosted?
There is no region on record for TEST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.176.113.147:28015.
Connecting
What is the way onto TEST?
Enter client.connect 185.176.113.147:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164541,ts8
Game
gmrust
mp10
ts8
v2633
cs164541
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.