Rust Server IndexCard catalogue of Rust servers

Holdings11,599 servers34,406 players67 fresh wipes

Call no.14328 Off the shelf · offline

Serv One

Offline 185.155.32.41:28015 checked 16d ago

Subjects
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,328
top 65%
Last wipeWiped2 OCT2026 · 25d 11h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 18:08 UTC25d ago
1 – running 0
29 SEP 2026Tue 29 Sep, 15:39 UTC28d ago
1 halved by day 2 3.1 days 0
28 SEP 2026Mon 28 Sep, 19:35 UTC29d ago
1 – 0.8 days 1
14 SEP 2026Mon 14 Sep, 16:02 UTC43d ago
1 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
248/ 275
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
16/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
170/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
64/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
37/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Serv One run?

You will find no gather rate in the name of Serv One. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Serv One?

A procedural map, generated by the game, is what Serv One runs.

Tags and filters

Where does Serv One appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Serv One: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Serv One?

Filed under these tags, as published by Serv One and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): The game build here is 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Serv One?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.

How often is Serv One wiped, and on what schedule?

No next wipe can be predicted for Serv One: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 11 hours.

Population

What position does Serv One hold among Rust servers?

The seven-day player-hours ranking places Serv One at #14,328, among the top 65% of ranked servers.

Is Serv One quiet or crowded?

Filed under offline: Serv One, last seen 16 days 18 hours ago.

Operator and status

What version does Serv One use?

Rust network protocol 2634 and build 166586, on Windows, is what Serv One runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Serv One?

Last seen 16 days 18 hours ago, Serv One is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of Serv One?

Serv One gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.155.32.41:28015.

Joining the server

What steps lead onto Serv One?

If you would rather use the console, press F1 in Rust and enter client.connect 185.155.32.41:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166586
Build The game build here is 166586.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.