[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Online NA · us1 185.141.204.9:28016 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 45% in NA, and #303 of the quad servers (top 37%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 83%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 60%else halves by day 1.5
Coming wipes
- in 6d 12hThu 5 Nov, 19:00 UTCFW
- in 13d 13hThu 12 Nov, 20:04 UTC
- in 20d 13hThu 19 Nov, 20:04 UTC
- in 27d 13hThu 26 Nov, 20:04 UTC
- in 34d 12hThu 3 Dec, 19:00 UTCFW
- in 41d 13hThu 10 Dec, 20:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 20:04 UTC10h ago |
– | – | running | 0 |
22 OCT 2026Thu 22 Oct, 20:04 UTC7d ago |
1 | held half | 7 days | 0 |
15 OCT 2026Thu 15 Oct, 22:18 UTC14d ago |
2 | held half | 6.9 days | 1 |
8 OCT 2026Thu 8 Oct, 20:05 UTC21d ago |
1 | halved by day 2 | 7.1 days | 0 |
1 OCT 2026Thu 1 Oct, 20:11 UTC FW28d ago |
2 | held half | 7 days | 0 |
24 SEP 2026Thu 24 Sep, 20:12 UTC35d ago |
3 | halved by day 1 | 7 days | 0 |
17 SEP 2026Thu 17 Sep, 20:16 UTC42d ago |
2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run?
By its name, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad gathers at 2x. The group limit is 4 players, as stated (quad). Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Size 4,000, seed 1539949826: the game generates the procedural map on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
The Rust Server Index lists that include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad are Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
How should you read the tags listed for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
The server's own tags are listed here, and the game's server browser reads them: [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad gives gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus1 (Region code): Region code on file: us1; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America; sc3 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 3 hours in. The crowd held above half the peak until the next wipe in 60% of its recent wipes. By day 1.5 the crowd had fallen below half when it didn't hold.
When does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipe?
The wipe rhythm of [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is every Thursday at 20:04 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 10 hours is when its current world was made. A weekly wipe schedule is published in its tags.
Player counts
What position does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad hold among Rust servers?
Filed under rankings: #4,887 for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad on seven-day player hours, #829 in North America, top 22% overall. #303 is where it sits in the quad servers.
Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad quiet or crowded?
The live count for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad stands at 0 players, out of 150 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 22:00 UTC drew the highest average: 1 players.
Operator and status
What Rust version is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. Steam keeps your game updated, but the protocol must match for you to join.
Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad reachable, and does it stay up?
The server is live at this moment: [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. About 9 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Server fps held at 20 on average across the last 48 hours, never dropping below 10. The entity count reached 93,128, covering buildings, deployables and all else in the world. Memory use reached as much as 4,715 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in?
The NA tag places [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America by its own listing, and its region code is us1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.141.204.9:28016.
How to join
How can you connect to [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
If you would rather use the console, press F1 in Rust and enter client.connect 185.141.204.9:28016. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/nGwg8PcUVb.
Server tags
What each one means.
Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z
Game
gmrust
mp150
ts4
v2635
cs168909
ptrak
$rus1
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Other
sc3
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.