Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players7 fresh wipes

Call no.15958 Off the shelf · offline

My Rust server | Powered by AMP

Offline 184.153.187.152:28015 checked 25d ago

Subjects 1. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,958
top 70%
Last wipeWiped3 OCT2026 · 25d 18h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average
36/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average
37/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
17/ 200
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
25/ 200
12/ 150
EU
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 17 on average
11/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does My Rust server | Powered by AMP run?

No gather rate appears in the name My Rust server | Powered by AMP. 8 players per group is the default limit. The server runs pve, no combat between players. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on My Rust server | Powered by AMP?

Generated by the game, the map is procedural on My Rust server | Powered by AMP.

Tags and filters

Where does My Rust server | Powered by AMP appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include My Rust server | Powered by AMP are Community Rust servers, indexed and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags listed for My Rust server | Powered by AMP?

These are the tags My Rust server | Powered by AMP publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): The world is the threat here, not other players. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is My Rust server | Powered by AMP wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of My Rust server | Powered by AMP's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 25 days 18 hours.

Population

What position does My Rust server | Powered by AMP hold among Rust servers?

On player hours over seven days, My Rust server | Powered by AMP takes #15,958, within the top 70% of ranked servers.

How many players are on My Rust server | Powered by AMP at the moment?

Filed under offline: My Rust server | Powered by AMP, last seen 25 days 17 hours ago.

Operator and status

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on My Rust server | Powered by AMP. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 25 days 17 hours ago, My Rust server | Powered by AMP is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 3 October 2026.

Where in the world is My Rust server | Powered by AMP hosted?

There is no region on record for My Rust server | Powered by AMP; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 184.153.187.152:28015.

How to join

How can you connect to My Rust server | Powered by AMP?

If you would rather use the console, press F1 in Rust and enter client.connect 184.153.187.152:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE The world is the threat here, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.