Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers34,939 players97 fresh wipes

Call no.15863 Off the shelf · offline

local test

Offline 184.152.19.162:28015 checked 18d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipeWiped9 OCT2026 · 19d 9h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
158/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
101/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
17/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on local test?

You will find no gather rate in the name of local test. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on local test?

A procedural map, generated by the game, is what local test runs.

Tags and filters

Which lists and filters on Rust Server Index is local test filed under?

Filed under these Rust Server Index lists is local test: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to local test, and what do they stand for?

These are the tags local test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): Build on file: 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is local test wiped, and on what schedule?

The record holds too few of local test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 19 days 9 hours.

Player counts

What position does local test hold among Rust servers?

Filed under rankings: #15,863 for local test on seven-day player hours, top 72% overall.

How many players are on local test at the moment?

At present local test is offline; its last sighting was 18 days 7 hours ago.

Operator and status

What Rust version is local test on?

Rust network protocol 2634 and build 167398 on Windows is what you will find on local test. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is local test, and is it online now?

As of now local test is offline, with its last appearance 18 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 9 October 2026 it was first seen by Rust Server Index.

What is the location of local test?

No region is published by local test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 184.152.19.162:28015.

How to join

What steps lead onto local test?

If you would rather use the console, press F1 in Rust and enter client.connect 184.152.19.162:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build Build on file: 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.