Rust Server IndexCard catalogue of Rust servers

Holdings11,615 servers40,773 players86 fresh wipes

Call no.13591 Off the shelf · offline

local test

Offline 184.152.19.162:28015 checked 18d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,591
top 61%
Last wipeWiped9 OCT2026 · 18d 14h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
343/ 350
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
14/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
24/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
158/ 225
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
92/ 225
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
32/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on local test?

No gather rate appears in the name local test. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on local test?

Generated by the game, the map is procedural on local test.

Tags

On Rust Server Index, which lists and filters carry local test?

These lists on Rust Server Index take local test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for local test?

Filed under these tags, as published by local test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does local test follow?

The record holds too few of local test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 18 days 14 hours.

Player counts

What position does local test hold among Rust servers?

On player hours over seven days, local test takes #13,591, within the top 61% of ranked servers.

What does the player count on local test look like?

The last check found local test offline, last seen 18 days 10 hours ago.

Server details

What version does local test use?

Rust network protocol 2634 and build 167398 on Windows is what you will find on local test. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of local test?

The server is down at this moment; the last sighting of local test was 18 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 9 October 2026 it was first seen by Rust Server Index.

Where in the world is local test hosted?

There is no region on record for local test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 184.152.19.162:28015.

How to join

What is the way onto local test?

Two ways in. Type client.connect 184.152.19.162:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.