Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers37,516 players63 fresh wipes

Call no.14448 Off the shelf · offline

Local Test

Offline 183.94.166.217:28015 checked 42d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,448
no region published
Last wipeWiped15 SEP2026 · 42d 11h ago
42d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
235/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
14/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
22/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
113/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
42/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Local Test run?

The name of Local Test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Local Test?

Generated by the game, the map is procedural on Local Test.

Tags

On Rust Server Index, which lists and filters carry Local Test?

These lists on Rust Server Index take Local Test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Local Test gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Local Test follow?

Its rhythm is not yet clear, since the record holds too few of Local Test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 42 days 11 hours.

Player counts

Where does Local Test sit in the rankings?

On player hours over seven days, Local Test takes #14,448, within the top – of ranked servers.

What does the player count on Local Test look like?

At present Local Test is offline; its last sighting was 42 days 10 hours ago.

Server details

What version does Local Test use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Local Test. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Local Test?

As of now Local Test is offline, with its last appearance 42 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.

Which region is Local Test in?

No region is published by Local Test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 183.94.166.217:28015.

Connecting

What steps lead onto Local Test?

If you would rather use the console, press F1 in Rust and enter client.connect 183.94.166.217:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build It runs build 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.