Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers40,849 players117 fresh wipes

Call no.15789 Off the shelf · offline

My Server Name

Offline 180.59.208.120:28015 checked 30d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,789
top 66%
Last wipeWiped28 SEP2026 · 31d 16h ago
31d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 28 SepSat 26 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 SEP 2026Mon 28 Sep, 12:12 UTC31d ago
1 – running 0
26 SEP 2026Sat 26 Sep, 20:58 UTC33d ago
1 – 1.6 days 1
26 SEP 2026Sat 26 Sep, 13:23 UTC33d ago
1 – 0.3 days 0
21 SEP 2026Mon 21 Sep, 11:10 UTC38d ago
1 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
45/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
87/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
186/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
5/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
251/ 300
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
294/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on My Server Name?

No gather rate appears in the name My Server Name. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on My Server Name?

Generated by the game, the map is procedural on My Server Name.

Lists and filters

Which lists and filters on Rust Server Index is My Server Name filed under?

The Rust Server Index lists that include My Server Name are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on My Server Name?

Filed under these tags, as published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on My Server Name?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

When does My Server Name wipe?

My Server Name wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 16 hours is when its current world was made.

Player counts

Where does My Server Name sit in the rankings?

On player hours over seven days, My Server Name takes #15,789, within the top 66% of ranked servers.

What does the player count on My Server Name look like?

The last check found My Server Name offline, last seen 30 days 9 hours ago.

Operator and status

What version does My Server Name use?

Rust network protocol 2633 and build 165217, on Windows, is what My Server Name runs. To join you need the same protocol; Steam handles the update.

How reliable is My Server Name, and is it online now?

The server is down at this moment; the last sighting of My Server Name was 30 days 9 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 18 September 2026.

What is the location of My Server Name?

There is no region on record for My Server Name; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 180.59.208.120:28015.

Joining the server

How can you connect to My Server Name?

Two ways in. Type client.connect 180.59.208.120:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.