PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1
Offline 180.149.231.12:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
By its name, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 gathers at 2x. The server sets a group limit of 100 players. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Lists and filters
Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 are Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which tags are attached to PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 gives gmrust (Game mode): Rust survival, as standard; mp20 (Max players): 20 slots are available; ts100 (Group limit): 100 is the largest team allowed; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How often is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 wiped, and on what schedule?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 days 8 hours.
Population
Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 sit in the rankings?
The seven-day player-hours ranking places PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 at #15,349, among the top 69% of ranked servers.
How many players are on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 at the moment?
At present PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is offline; its last sighting was 6 days 12 hours ago. Filed under seven-day average: 0 players.
Server details
Which Rust build is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 running?
Rust network protocol 2634 and build 167781 on Windows is what you will find on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1, and is it online now?
As of now PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is offline, with its last appearance 6 days 12 hours ago. Uptime for the last 7 full days came to 10%, 17 hours out of 168. It was first recorded by Rust Server Index on 21 October 2026.
Where in the world is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 hosted?
No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 180.149.231.12:28015.
Joining the server
What steps lead onto PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
Enter client.connect 180.149.231.12:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts100,^o^z
Game
gmrust
mp20
ts100
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.