Rust Server IndexCard catalogue of Rust servers

Holdings11,841 servers73,926 players221 fresh wipes

Call no.15967 Off the shelf · offline

CTZ-Local

Offline 180.148.111.216:28015 checked 24d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipeWiped4 OCT2026 · 25d 7h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
556/ 550
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
424/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
71/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
66/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
185/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does CTZ-Local run?

No gather rate appears in the name CTZ-Local. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on CTZ-Local?

Generated by the game, the procedural map of CTZ-Local has size 4,000 and seed 1234. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry CTZ-Local?

These lists on Rust Server Index take CTZ-Local: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on CTZ-Local?

Filed under these tags, as published by CTZ-Local and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does CTZ-Local wipe?

Its rhythm is not yet clear, since the record holds too few of CTZ-Local's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 7 hours.

Player counts

How is CTZ-Local ranked compared with the rest?

On player hours over seven days, CTZ-Local takes #15,967, within the top 71% of ranked servers.

How many players are on CTZ-Local at the moment?

The last check found CTZ-Local offline, last seen 24 days 20 hours ago.

Server facts

What version does CTZ-Local use?

Rust network protocol 2634 and build 166652, on Windows, is what CTZ-Local runs. To join you need the same protocol; Steam handles the update.

Is CTZ-Local reachable, and does it stay up?

The server is down at this moment; the last sighting of CTZ-Local was 24 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

Which region is CTZ-Local in?

CTZ-Local gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 180.148.111.216:28015.

Connecting

What steps lead onto CTZ-Local?

Two ways in. Type client.connect 180.148.111.216:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.