Proton/Linux & Windows Client Test Server - VAC | US
Offline 18.212.143.27:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Proton/Linux & Windows Client Test Server - VAC | US?
No gather rate appears in the name Proton/Linux & Windows Client Test Server - VAC | US. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is off: Valve's anti-cheat is disabled.
What is the map on Proton/Linux & Windows Client Test Server - VAC | US?
Size 1,000, seed 2147483647: the game generates the procedural map on Proton/Linux & Windows Client Test Server - VAC | US. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Proton/Linux & Windows Client Test Server - VAC | US?
The Rust Server Index lists that include Proton/Linux & Windows Client Test Server - VAC | US are Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to Proton/Linux & Windows Client Test Server - VAC | US, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Proton/Linux & Windows Client Test Server - VAC | US gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2632 (Protocol): Joining needs you on game protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is Proton/Linux & Windows Client Test Server - VAC | US wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Proton/Linux & Windows Client Test Server - VAC | US's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 62 days 14 hours is when its current world was made.
Population
What position does Proton/Linux & Windows Client Test Server - VAC | US hold among Rust servers?
The seven-day player-hours ranking places Proton/Linux & Windows Client Test Server - VAC | US at #15,490, among the top 70% of ranked servers.
What does the player count on Proton/Linux & Windows Client Test Server - VAC | US look like?
Filed under offline: Proton/Linux & Windows Client Test Server - VAC | US, last seen 41 days 12 hours ago.
Server details
What Rust version is Proton/Linux & Windows Client Test Server - VAC | US on?
Rust network protocol 2632 and build 161125 on Linux is what you will find on Proton/Linux & Windows Client Test Server - VAC | US. Steam keeps your game updated, but the protocol must match for you to join.
Is Proton/Linux & Windows Client Test Server - VAC | US reachable, and does it stay up?
Last seen 41 days 12 hours ago, Proton/Linux & Windows Client Test Server - VAC | US is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of Proton/Linux & Windows Client Test Server - VAC | US?
No region tag is published by Proton/Linux & Windows Client Test Server - VAC | US; the name it carries points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 18.212.143.27:28015.
Connecting
How can you connect to Proton/Linux & Windows Client Test Server - VAC | US?
Enter client.connect 18.212.143.27:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.