Testing DO NOT ENTER
Offline SA 179.37.82.15:29015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 7d 7hThu 5 Nov, 19:00 UTCFW
- in 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 04:18 UTC11d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Testing DO NOT ENTER run?
The name of Testing DO NOT ENTER does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Testing DO NOT ENTER?
Size 4,096, seed 1337: the game generates the procedural map on Testing DO NOT ENTER. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does Testing DO NOT ENTER appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Testing DO NOT ENTER: Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by the tags on Testing DO NOT ENTER?
The server's own tags are listed here, and the game's server browser reads them: Testing DO NOT ENTER gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; SA (South America): The browser files it under South America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on Testing DO NOT ENTER when wipe day comes?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often is Testing DO NOT ENTER wiped, and on what schedule?
One wipe a month is all Testing DO NOT ENTER runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 11 days 7 hours. A monthly wipe schedule is published in its tags.
Players and ranking
Where does Testing DO NOT ENTER sit in the rankings?
Filed under rankings: #15,266 for Testing DO NOT ENTER on seven-day player hours, #204 in South America, top 69% overall.
How many players are on Testing DO NOT ENTER at the moment?
Filed under offline: Testing DO NOT ENTER, last seen 10 days 11 hours ago.
Operator and status
What version does Testing DO NOT ENTER use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on Testing DO NOT ENTER. The protocol must match before you can join, and Steam takes care of updating it.
Is Testing DO NOT ENTER reachable, and does it stay up?
As of now Testing DO NOT ENTER is offline, with its last appearance 10 days 11 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 October 2026 it was first seen by Rust Server Index.
Which region is Testing DO NOT ENTER in?
Filed under South America by its own listing, Testing DO NOT ENTER carries the SA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 179.37.82.15:29015.
Joining the server
What is the way onto Testing DO NOT ENTER?
Enter client.connect 179.37.82.15:29015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/AFCK2MPMCB is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
