Rust Server IndexCard catalogue of Rust servers

Holdings11,719 servers48,039 players104 fresh wipes

Call no.SA14002 Off the shelf · offline

Testing DO NOT ENTER

Offline SA 179.37.47.85:29015 checked 37d ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#14,002
top 61% · #208 in SA
Last wipeWiped21 SEP2026 · 37d 4h ago
37d ago · monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

SA
RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average
0/ 100
SA
BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average
3/ 200
SA
Rustoria.co - BR LongSA · groups of 12+ · monthly · 65 on average
97/ 200
SA
[LATAM] Sudamerica United | 26/10 WipeSA · groups of 32+ · monthly · 14 on average
33/ 200
SA
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCESA · groups of 8+ · monthly · 11 on average
15/ 100
SA
[LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 4 on average
9/ 120
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Testing DO NOT ENTER, which rules and settings apply?

The name of Testing DO NOT ENTER does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on Testing DO NOT ENTER?

Testing DO NOT ENTER runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Testing DO NOT ENTER?

Filed under these Rust Server Index lists is Testing DO NOT ENTER: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Testing DO NOT ENTER?

These are the tags Testing DO NOT ENTER publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; SA (South America): The browser files it under South America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Testing DO NOT ENTER wipe?

An estimate from the force wipe gives Testing DO NOT ENTER's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 37 days 4 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

What position does Testing DO NOT ENTER hold among Rust servers?

Filed under rankings: #14,002 for Testing DO NOT ENTER on seven-day player hours, #208 in South America, top 61% overall.

What does the player count on Testing DO NOT ENTER look like?

Filed under offline: Testing DO NOT ENTER, last seen 37 days 2 hours ago.

Operator and status

Which Rust build is Testing DO NOT ENTER running?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Testing DO NOT ENTER. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Testing DO NOT ENTER, and is it online now?

As of now Testing DO NOT ENTER is offline, with its last appearance 37 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 21 September 2026.

Where in the world is Testing DO NOT ENTER hosted?

Filed under South America by its own listing, Testing DO NOT ENTER carries the SA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 179.37.47.85:29015.

How to join

What is the way onto Testing DO NOT ENTER?

Enter client.connect 179.37.47.85:29015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build Build on file: 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

SA
South America The browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.