Testing DO NOT ENTER
Offline SA 179.37.19.42:29015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Testing DO NOT ENTER?
The name of Testing DO NOT ENTER does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.
What is the map on Testing DO NOT ENTER?
Size 4,096, seed 1337: the game generates the procedural map on Testing DO NOT ENTER. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Testing DO NOT ENTER filed under?
The Rust Server Index lists that include Testing DO NOT ENTER are Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to Testing DO NOT ENTER, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Testing DO NOT ENTER gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; SA (South America): The browser files it under South America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does Testing DO NOT ENTER wipe?
The estimate of Testing DO NOT ENTER's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 11 days 4 hours. A monthly wipe schedule is published in its tags.
Population
What position does Testing DO NOT ENTER hold among Rust servers?
Filed under rankings: #15,335 for Testing DO NOT ENTER on seven-day player hours, #203 in South America, top 69% overall.
How many players are on Testing DO NOT ENTER at the moment?
At present Testing DO NOT ENTER is offline; its last sighting was 4 days 3 hours ago. 0 players is the average over the past seven days.
Server facts
Which Rust build is Testing DO NOT ENTER running?
Rust network protocol 2635 and build 167781 on Windows is what you will find on Testing DO NOT ENTER. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Testing DO NOT ENTER?
The server is down at this moment; the last sighting of Testing DO NOT ENTER was 4 days 3 hours ago. Uptime for the last 3 full days came to 0%, 0 hours out of 72. It was first recorded by Rust Server Index on 25 October 2026.
Which region is Testing DO NOT ENTER in?
Filed under South America by its own listing, Testing DO NOT ENTER carries the SA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 179.37.19.42:29015.
Joining the server
What is the way onto Testing DO NOT ENTER?
Two ways in. Type client.connect 179.37.19.42:29015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/AFCK2MPMCB is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
