Testing DO NOT ENTER
Offline SA 179.37.0.31:29015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Testing DO NOT ENTER run?
You will find no gather rate in the name of Testing DO NOT ENTER. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Testing DO NOT ENTER?
Testing DO NOT ENTER runs a procedural map of size 4,096 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Testing DO NOT ENTER?
These lists on Rust Server Index take Testing DO NOT ENTER: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags listed for Testing DO NOT ENTER?
The server's own tags are listed here, and the game's server browser reads them: Testing DO NOT ENTER gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; SA (South America): Server browser region: South America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does Testing DO NOT ENTER wipe?
the force wipe is the basis for the estimate of Testing DO NOT ENTER's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 10 days 23 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Players and ranking
What position does Testing DO NOT ENTER hold among Rust servers?
The seven-day player-hours ranking places Testing DO NOT ENTER at #13,813 and #197 in South America, among the top 62% of ranked servers.
Is Testing DO NOT ENTER quiet or crowded?
Filed under offline: Testing DO NOT ENTER, last seen 3 days 23 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
What version does Testing DO NOT ENTER use?
Rust network protocol 2635 and build 167781 on Windows is what you will find on Testing DO NOT ENTER. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Testing DO NOT ENTER?
The server is down at this moment; the last sighting of Testing DO NOT ENTER was 3 days 23 hours ago. Of the last 4 full days, 5 of 96 hours were up, 5% of the time. The earliest sighting at Rust Server Index is 24 October 2026.
Which region is Testing DO NOT ENTER in?
Testing DO NOT ENTER gives South America as its location and the tag SA. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 179.37.0.31:29015.
How to join
What steps lead onto Testing DO NOT ENTER?
If you would rather use the console, press F1 in Rust and enter client.connect 179.37.0.31:29015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/AFCK2MPMCB.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
