Rust Server IndexCard catalogue of Rust servers

Holdings11,608 servers34,356 players71 fresh wipes

Call no.15982 Off the shelf · offline

RustDockerServer

Offline 179.228.25.76:28015 checked 23d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,982
top 71%
Last wipeWiped4 OCT2026 · 24d 10h ago
24d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 19:49 UTC24d ago
1 – running 1
1 OCT 2026Thu 1 Oct, 21:10 UTC FW27d ago
1 held half 2.9 days 0
1 OCT 2026Thu 1 Oct, 14:23 UTC27d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
196/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
182/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
90/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustDockerServer, which rules and settings apply?

You will find no gather rate in the name of RustDockerServer. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on RustDockerServer?

Size 4,500, seed 1337: the game generates the procedural map on RustDockerServer. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry RustDockerServer?

The Rust Server Index lists that include RustDockerServer are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on RustDockerServer?

Filed under these tags, as published by RustDockerServer and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at RustDockerServer?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is RustDockerServer wiped, and on what schedule?

RustDockerServer wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 10 hours is when its current world was made.

Player counts

What position does RustDockerServer hold among Rust servers?

The seven-day player-hours ranking places RustDockerServer at #15,982, among the top 71% of ranked servers.

What does the player count on RustDockerServer look like?

Filed under offline: RustDockerServer, last seen 23 days 16 hours ago.

Server facts

What version does RustDockerServer use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on RustDockerServer. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of RustDockerServer?

Last seen 23 days 16 hours ago, RustDockerServer is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 28 September 2026.

What is the location of RustDockerServer?

No region is published by RustDockerServer. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 179.228.25.76:28015.

How to join

What is the way onto RustDockerServer?

If you would rather use the console, press F1 in Rust and enter client.connect 179.228.25.76:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.